Is 90% of everything really crap?

Whenever you talk in speculative fiction circles about quality writing you will inevitably hear someone cite Sturgeon’s Law.

Theodore Sturgeon, a science fiction writer, defended science fiction against critics of the genre who said that 90% of science fiction was crap by saying that 90% of everything–film, literature, consumer goods, etc.–was crap. Therefore, pointing out that 90% of science fiction is crap is ultimately uninformative because science fiction conforms to the same trends of quality as all other artforms do. So neener neener neener.

The problem with this “law” is that it isn’t a law. It’s not something discovered through rigorous testing and careful evaluation of data. In fact, no testing was performed. It’s an opinion, but “Sturgeon’s Opinion” lacks the authoritative power needed to silence the critics. 

Unfortunately, while citing the law may be a good way to give the literati what for, it’s a terrible way to think about books. I say this because we often mistake “poor quality” with “it wasn’t to my taste.” By doing so we mislabel diamonds as dirt.

How can this be? The answer is in the true nature of quality.

The business world has spent many years and much treasure trying to understand what quality is. I think writers and readers can benefit from the paths they’ve blazed. I found a great summary of quality on Wikipedia.

Business has tried to define quality in a producer-consumer context, with the following variations:

  1. ISO 9000: “Degree to which a set of inherent characteristic fulfills requirements.”[2] The standard defines requirement as need or expectation.
  2. Six Sigma: “Number of defects per million opportunities.”[3] The metric is tied in with a methodology and a management system.
  3. Philip B. Crosby: “Conformance to requirements.”[4][5] The difficulty with this is that the requirements may not fully represent customer expectations; Crosby treats this as a separate problem.
  4. Joseph M. Juran: “Fitness for use.”[5] Fitness is defined by the customer.
  5. Noriaki Kano and others, presenting a two-dimensional model of quality: “must-be quality” and “attractive quality.”[6] The former is near to the “fitness for use” and the latter is what the customer would love, but has not yet thought about. Supporters characterize this model more succinctly as: “Products and services that meet or exceed customers’ expectations.”
  6. Robert Pirsig: “The result of care.”[7]
  7. Genichi Taguchi, with two definitions:
    a. “Uniformity around a target value.”[8] The idea is to lower the standard deviation in outcomes, and to keep the range of outcomes to a certain number of standard deviations, with rare exceptions.
    b. “The loss a product imposes on society after it is shipped.”[9] This definition of quality is based on a more comprehensive view of the production system.
  8. American Society for Quality: “a subjective term for which each person has his or her own definition. In technical usage, quality can have two meanings:
    a. the characteristics of a product or service that bear on its ability to satisfy stated or implied needs;
    b. a product or service free of deficiencies.”[5]
  9. Peter Drucker: “Quality in a product or service is not what the supplier puts in. It is what the customer gets out and is willing to pay for.”[10]

The common element of the business definitions is that the quality of a product or service refers to the perception of the degree to which the product or service meets the customer’s expectations. Quality has no specific meaning unless related to a specific function and/or object. Quality is a perceptual, conditional and somewhat subjective attribute.

What does this mean for writers and readers?

It means that your audience defines quality. But your audience is never all of those that read. It’s only the narrow segment that reads for the type of experience you’re offering.

It means that a story can be of the highest quality, but you still may not like it. You might even hate it.

It means that Sturgeon’s Law is, no disrespect intended, crap.

All writers should consider NY Times best-seller Tess Gerritsen’s experience writing for two different audiences.

I’ve had too many smart and well-read friends like stories I do not. I’ve loved too many stories that others could not. I’ve seen too many stories I couldn’t read more than two pages of picked up by editors and find audiences. And the tales of editors passing up on stories that some other editor picked up and which became mega-sellers are legion. 

Quality has never been an absolute. The truth is that while I enjoy many stories in a variety of genres, a lot of what’s published is not to my taste, but it’s still very good.  

A more accurate statement of Sturgeon’s Law would be something like “90% of what’s out there isn’t to my taste.”

For readers this means we need to be careful to distingush between something that doesn’t work for the audience it’s intended for and something that simply doesn’t work for us. For writers this means we need to write the best story we can and then avoid pressing it onto the wrong audience. And when we do get a bad review, we need to figure out if it’s the quality of the story or just a matter of taste.

Share

Similar Posts

  • |

    New Workshop: How to Write a Story that Rocks

    Folks, the first tentative schedule for Life, The Universe, & Everything (LTUE) has been set. For the past few years I’ve been teaching a 2-3 hour workshop called “The 3 Things You Must Learn To Write Killer Stories.” I think I must have taught it over 15 times in different venues. Hundreds have attended and said they loved it.

    However, this year I’m going to be doing something different. I’m developing a new two-hour workshop called “How to Write a Story that Rocks.”

    I’ll be teaching it Thursday evening, February 11th from 5 PM – 7 PM at LTUE at BYU. It’s FREE and open to all.

    What I found was that a lot of new aspiring authors get lost in mountains of rules. But great storytelling isn’t about rules. They try to form stories with word counts, chapters, and weird plot diagrams. But stories aren’t about those things. They have a hard time knowing what to write next because they don’t understand how story works. In fact, some don’t know how to start at all. They just flounder in their piles of zing. Finally, even if they can get a bullet outline, they have a hard time turning that into a scene.

    So what we’re going to do in this workshop is this.

    1. I’m going to bring in some ideas for character, setting, and problem. We’re not going to generate from scratch as we’ve done in the past because I want to get to the next steps.
    2. Then I’m going to teach you how to go from idea to outline–we’re going to do it together, and you’re going to learn exactly how to know what comes next 
    3. Then we’ll go from outline step to scene sketch.
    4. Then from scene sketch to draft.
    5. At every step I’ll be pointing out key story development concepts and principles

    When we finish, you should be able to:

    1. Identify the essential story objectives and story development questions–get these right and the rest doesn’t really matter. This will include the HANDFUL of key things you need to worry about and develop with character and plot.
    2. Develop more likeable and interesting characters
    3. Develop more powerful story concepts (call it premise, problem, situation, whatever). Once you get this the story writes a lot of itself.
    4. Explain the real Story Cycle. Not Campbell’s mumbo-jumbo hero’s journey. Not the three, five, seven, nine acts. Not Freytag’s diagram. Story.
    5. Explain what it means to “move a story forward,” “increase the stakes and tension,” “complicate the plot,” “complicate the motive” and how that’s done using surprise, conflict, motive, and problem. Included in this are “turns,” “rugpulls,” and “reversals.”
    6. Use the Story Cycle concepts to generate a story bullet outline and take a bullet step idea and turn it into a scene.
    7. Explain the creative principles that help you generate stories more easily.

    Larry Correia will be there as well. So I’m expecting this to be a very helpful workshop. I’m going to do all I can to make it as good or better than the first.

    Share
  • |

    Story zing method: fiddling with knobs

    One of the most basic way of coming up with story ideas is to take a familiar story or thing, list out what’s commonly associated with it, then start changing some of those elements.

    For example, you list out all the normal things for vampires–the coffins, black, bats, sucking blood, etc.–then you begin to twist. What if the vampire wears, instead of black, some styling plaid? What if it isn’t a person but a rabbit (whoops, that one’s been done)? What if instead of gothic places like catherals you find him in a trailer park? What if instead of being dangerously suave, he’s a drunk?

    Do you see? You can do this with anything.

    In this interview, Matthew Sturges talks about how he did just that with the movie The Dirty Dozen and ended up with with Midwinter, a novel about prisoners given another chance. According to Sturges, “In the case of Midwinter, the beginning of the story was, ‘What is prison like in Faery?'”

    Read the whole interview. I think you’ll find it enlightening.

    Share
  • Indie thoughts: being realistic

    I know a lot of authors who are trying indie publishing. Some are doing fabulously well. Most are not. I’ve talked to a lot of folks wanting to indie publish. Very often they have stars in their eyes, even though the vast majority of books don’t sell well. But does that mean indie publishing is a pipe dream?

    Here’ is a perspective I agree with from Hugh Howey.

    The fact that self-publishing provides better chances doesn’t mean great chances. The fact that self-publishing can be less frustrating than the query-go-round and the delays inherent with traditional publishing doesn’t mean that self-publishing is frustration-free.

    Read more on Howey’s site. And here’s another by Dylan Hearn. With the Hearn post, I don’t know where he’s getting the “average book sells 100 copies” data. I don’t think that’s accurate. But his intent is to tell authors to have modest expectations, and I think having modest, realistic expectations is the most helpful way to approach this.

     

    Share
  • Trusting the writing process

    I’ve experienced yet again the miracle of manure, of starting from scratch, and following the zing.

    This last week I’ve been rewriting a beginning to a novel. It’s a bit tricky because I can’t just rewrite it without constraint. Such a rewrite would cause massive changes to everything else in the book. In fact, a complete, unfettered rewrite of a beginning might end up requiring a totally different book. But Tor bought the book in hand. Besides, I don’t have time for a total rewrite even if they did want one. So the new beginning had to fit into the rest of the current story.

    At three different spots where this beginning needed significant changes I have had to write a pile of cow crap because it’s all I had in me at the time. I knew I couldn’t use those plops when I finished them. But there they were.

    The problem was compounded by my reading the recent Time article about Stephenie Meyer and starting to listen to Empire by Card. I have a weakness for comparing myself to others, and this time the comparison yeilded some depressing results.

    Then I asked myself what wasn’t working and how I might meet the goals of those scenes a bit better. I followed my heart. But in all three cases I had to stop trying to use the brilliant words I had written originally. Not the cow crap revision, but the original stuff.

    I’m not talking about the general prescription that we writers need to “murder our darlings” because the darlings are usually bad writing. I find general prescriptions to be wrong much of the time and that one in particular to make no sense at all.

    In this case one of the things I had to jettison was a beginning segment that had compelled 90% of the readers who glanced at it to read more. A beginning page that snagged agents and editors. A beginning page I still loved, even after reading it as many times as I had.

    But it just wouldn’t fit, couldn’t fit with the new structure. When I tried to hang onto it, I wrote crap. Which was fine. There was some good stuff in the crap. But I eventually had to trust myself and come up with something else completely.

    And while I don’t know if it’s going to suck readers in like the original, I think it’s pretty dang good. Back before Card’s boot camp I would have never made it to this point. I would have given up. But this is just the process for me now. It took some time to learn and trust it. But now I know that while sometimes I can write hot. There’s no reason to despair if I don’t. Sometimes it takes a few tries before I get to the good stuff.

    As for Meyer and Card, well, it’s not my goal to be a one-trick pony, now, is it. 🙂

    Share
  • |

    Handout to “How to Write a Story that Rocks”

    I had an absolute BLAST with Larry and the audience at LTUE. I think the workshop went very well for the first time. Of course, I’m going to make some tweaks. Paul Genesse had some interesting feedback and I’ll have to see if I can’t do more with character. Two hours is such a short period of time.

    The good news for those who couldn’t attend is that we have a recording and will be posting probably next week. Everyone should thank Stephen Nelson!

    We ran out of handouts. I printed 80. Then Mark Holt generously had 30 more printed. We still didn’t have enough. For those of you who didn’t get one or who want an electronic copy, here it is.

    How to Write a Story That Rocks – Handout

    Share
  • Advice from one of the biggest writers of our time

    How would you like to sit down and get writing tips from someone who created or co-created nearly 40 television series? Someone who wrote more than 450 episodes for those and other series and then went on to produce around 1,500 more.  Oh, yeah, and then after his thirty or so years in television, he published 18 novels. Whoa–eighteen. Like I’m shaking, right?

    It’s not like the guy knows much about telling stories. I mean, millions of viewers entertained–big deal. Still, do you think you might be interested in seeing if he hasn’t maybe one piece of advice that’s useful?

    If so, the guy’s name is Stephen J. Cannell.  He wrote about 9,000 words on developing stories and called it his Writing Seminar. I thought it was pretty good. Well, for a piker.

    Share

4 Comments

  1. One of the best definitons of quality I’ve ever read is contained in the book “Zen and the Art of Motorcycle Maintenance” by Rober Pirsig (who was sited in your list on the post). The whole book is an explanation of quality, what it is, and how it plays out in most peoples lives.
    Also, the book is an excellent read.

  2. I expierenced this last saturday. At a writers conference (not the one you did) I won first place for my story in the general fiction category. I had 5 anonymous judges, winning it on the strength of 4 of them because those four liked the story that much. They all said it was extremely compelling and they couldn’t put it down. ZING BABY. They had only the slightest of suggestions that I will heed. Seems like 3 of the 4 thought there was a little too much info dump right at the end. So I will space that out a bit. Thats about it with them.
    The last judge had some of the craziest theories I could have imagined at what I was trying to write and I had to come away from it thinking, this person doesn’t have a clue and practically hated the story because it just wasn’t their cup of tea, nuff said.
    So just like your latest post, sometimes you got to go your own way regardless.

Comments are closed.