Awful Intent Update: Chapter 26

I have now moved from the struggle into the resolution. It’s all down hill from here.  I expect the novel to be 70-80k words. The shortest novel I’ve written yet. But I always seem to add on most of my revisions. I hope to keep it shorter, but we’ll see.

Now you may ask, hey, how does that compare with other thrillers? Well, here are the lengths of a few of James Patterson’s.

Title Words
Honeymoon 65,572
4th of July 68,000
Lifeguard 71,634
Mary, Mary 72,426
Judge and Jury 74,288
Doublecross 70,753

And here are some more by some other authors.

Author Title Words
Lee Child Gone Tomorrow 146,000
Lee Child One Shot 124,000
Lee Child Killing Floor 162,000
Lee Child Persuader 164,000
Michael Connelly The Brass Verdict 145,000
Ridley Pearson Cut and Run 114,000
Robert Crais The Watchman 82,000
Robert Crais Taken 84,000
Robert Crais The First Rule 76,000
Robert Crais The Sentry 82,000
Brad Thor Full Black 117,000
Brad Thor Athena Project 102,000
Dean Koontz The Good Guy 93,000
Dean Koontz The Husband 94,000
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  • The Cover Illustration for CURSE

    This is a story of how things went wrong and then went right. It’s also a cautionary tale for indie authors who want to direct their own art.

    Victor Minguez did the art for Servant, which I think is awesome, so I naturally wanted him to do the art for the second book as well. I started as I have before by working up a detailed creative brief which stated my goals, suggested color scheme, identified the scene I thought we should illustrate, and provided plently of reference images. The goals for this illustration were that it had to say epic fantasy, fit with Servant, have energy, and pop in thumbnail.

    Victor came back with these sketches. I thought all of them were great concepts. The framed and rear view depict the moment before something dramatic is about to occur, as if something dangerous is out in the woods. The front view was well into a dynamic scene. I loved the contrast of the framed sketch, but was drawn most to the dynamic rear view. (Click on any image to see it full size.)

     CurseSketchFramed CurseSketchFront CurseSketchRear

    I knew from the last project that we needed to make sure that the illustration would integrate with the title and author’s name. And because we are going to brand the series, in part, by keeping the author name and title in the same position on all the books, I thought we needed to zoom in a bit. I tried various angles. Ultimately, we decided to flip it.

    Victor then did another sketch with values to nail it all down. I thought this sketch was awesome. There was energy. It said epic to me. I was drawn immediately to the characters. I thought we had great contrast.

    CurseV1SketchValues

    So the next step was to start laying in some colors.

    CurseV1WIP1

    And here is where the cautionary tale begins. I think I have a good eye. I know when something is working. But I’m not a trained artist. And I’m not a trained art director. Which means that while I have a feeling of where in general I might want something to go, I don’t know exactly what will get us there. And that means that sometimes I’m going to do a lot of, let’s try this, nope that isn’t it, let’s try this instead. Naw. Maybe this. And as I begin to ask the artist to tinker, the risk of me directing us into something that doesn’t work, and forcing the artist to work way over his or her budgeted hours increases dramatically. It also sometimes increases the risk of me losing sight of the end goal.

    I keyed in on my desired color scheme. But a color scheme is a means to an end. I got trapped thinking about the means, not the end. So I asked Victor to get more gold and blue. Open it up.

    CurseV1WIP2Brighter

    Can you see me taking us away from the original concept? Not necessarily a bad thing. Art is often iterative. But I wasn’t done. I wanted color. At least, I thought I did.

    CurseWIP3ColorBright

    Do you see where this is heading? But I had this idea and was determined to see it implemented . . .

    CurseV1WIP4

    Well, we got to this point. The artist was delivering what I’d asked. And it was shaping up to be a fine piece of art, but it was totally wrong for the book and genre. What’s more I was driving the artist nuts. For every change he’d make, I’d bring up two more. I was way too far into the details. I’d  taken us way off course. And burned up all his hours doing it.

    What do you do?

    Luckily, I know someone who IS an experienced illustrator, who has worked on many different projects, and who was willing to step in as art director. Most importantly, with me out of the picture, the artist was willing to give it one more go with this new guy at the helm.  I stepped completely away from the process. Here’s what happened in the words of the director (who wishes to remain anonymous).

    ART DIRECTOR TO THE RESCUE

    The goals for this image were to say fantasy and be eye grabbing at a very small size. I was brought on to accomplish those goals. I think we all felt that the image was too peaceful. It contradicted the feeling of danger we were going for.

    Take two: John gave me the old thumbnails that Victor had. At first I looked to see what could be salvaged from the old completed painting to use in the new, but ultimately Victor came up with a more dynamic sketch, and we decided to go for it.

    CurseV2Sketch

    So we started there. The processes was an iterative one. Victor blocked it in, and we nailed down the values/black and white image. Values are the underpinnings of a painting; you want that to work on an abstract level first. Meaning if you didn’t know that it was a painting of Talen and River riding away on a horse, would the value patterns still be both striking and pleasing? There is no point in proceeding with a painting if either the drawing or the values are failing. After that came the color study. 

    CurseV2ColorStudy

    Once nailed, we went to finish.  Victor really put his heart into this and it turned out awesome!  He’s got great talent, and is a pleasure to work with.

    CurseV2FinalV1 

    JOHN AGAIN

    Are Minguez and Un-named Director good or what! It says epic fantasy. It says action. It has the level of darkness and energy we need. And it looks like it belongs with the cover of Servant. It’s going to work great, and I think the cover will pop in thumbnail, especially when we add the title (white, like Servant) and author’s name (probably a bright color taken from arrow head or horse shoe).

    So lessons learned from this and the previous covers:

    1. Authors are not artists. Just because you know in general what you want doesn’t mean you have the ability to direct a project the way it should go. If you’re not careful, you will shipwreck the project.
    2. Having an experienced art director on board can do wonders.
    3. Keep the broad end in mind; try your best to let the artist focus on the means to that end. This doesn’t mean you don’t provide a lot of image reference up front, but you’re paying the artist for a reason.
    4. It’s helpful for the artist to estimate a total hours they’ll work for the project, even if you’re not paying them an hourly rate, and then keep you up-to-date on hours worked. This way you are forced to use their time wisely. You only have X hours to spend. Spend them on dumb changes, and you’re going to end up with something that’s half-baked.

    And now a mystery.

    I want you to look at the final image again. It’s not actually the final, final image. We had to ask the arist to make one more change because something was off. I will give you a hint. The change had to be made in the lower 1/4 of the image. Look at the image and see if you can find it. Do you see it?

    In the next post about this art I’ll both reveal what needed to be changed and tell you something about this artist that I think you’ll find both inspiring and amazing.

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  • Tomorrow’s ILA keynote speech time and location update

    Just wanted to update anyone planning on attending my keynote at the Idaho Library Association conference in Soda Springs–I had the wrong location and time. The correct location and time are below. See you there.

    Keynote Speech
    Southeast & Eastern Idaho Library Association Conference

    DATE AND TIME
    Friday, April 30th, 10 AM

    LOCATION
    Tigert Middle School
    250 E 200 S
    Soda Springs, ID 83276-1412
    (208) 547-4922

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  • Curse Update: Line Edits are Done!

    MerryAndPippenDancing

    Yes, it’s goofy GIF worthy. It’s time to party.

    Holy cow.

    HOLY COW!

    The beast is finally finished. Now I send it to my copy editor to brush a bit off here, comb a few strands of hair back, and shine a few buttons there.

    It is done.

    This means release is weeks away.

    I will be announcing an early bird sale to those who have signed up for the Good Stuff Notification. If you want to be sure to get in on that sale, sign up at the top of the left sidebar.

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  • |

    You’re invited to join the novel writing workshop pilot

    I am developing an online novel writing course and am looking for folks to pilot it with me and give me feedback. I’m thinking I want to limit it to 10-12 folks.

    It’s free and will probably take two or three months to complete. If you join, your job will be to do the work. And there will be work. I’m thinking 10-15 hours of work per week. Please don’t ask to join if you don’t want to make this commitment. I only want folks who are serious and ready to give this a shot. In addition to the work, you’ll need to report your experience with the course as we go, sharing with me where you get stuck, what’s confusing, what’s helpful, what does and doesn’t advance your skill. In fact, if at some point the course just isn’t providing you any value, you are welcome to drop. That’s good feedback too.

    It’s going to be a blended format that includes self-paced work and some type of weekly online meeting. I will be guiding the class. At the very least, we’ll meet and chat at my site. I don’t know if we’ll do a live meeting or not. Still working that out.

    I struggled for many years, trying to figure this stuff out, then had a number of epiphanies during Orson Card’s boot camp and continued from there. Of course I still have lots to learn. But I want to share what I have.

    I love teaching and have been teaching in one form or another for the last 20 years. I’m currently an education program manager at a large software firm. What this is all means is that I’m trying to build a course that guides folks through a process that will help them learn to WRITE novels. Not just talk about them.

    So this is not a series of lectures with quizzes that test your ability to recall, although I will quiz you.

    It’s not a course with an end goal of teaching you what I’ve learned about the concepts and principles of plot, character, and setting, although you will need to learn that.

    This is about increasing your ability to get ideas, develop them, and then write.

    It’s about doing the work. It’s about production. It’s about finishing product. And having a good time doing it.

    If you already feel comfortable with your ability to finish novels, this is NOT the course for you.

    You can learn more about the course here by clicking The Path in the On Writing menu.

    Probably the only other thing you need to know is that the class is a PG-13’ish class. While the stories can deal with intense and adult themes, as the teacher, I’m not interested in working with stories with explicit or detailed sex or lots of language of the sort that would earn a movie rating more restrictive than PG-13.

    Remember, this is a pilot. Even though I’ve taught about writing for a number of years to various audiences, there might be some rough spots. We might find we need to change the work requirements or activities or any number of things.

    If you’re interested, click on the Contact link on the menu of my site, and shoot me an email.

    Edit 1/30/15: I’m getting a number of excellent questions about the time commitment and schedule. Let me answer them here.

    The gap I’m trying to fill

    First, you have to understand that I am not interested in talking about novels and writing novels. I’m interested in helping folks finish novels. That’s a big gap I see in most writing instruction. It’s the gap I had. There was nobody to help me move from the theory to the writing, and writing all the way to the end. So this isn’t a class about novels. It’s a class where I hope to help you learn a number of techniques for developing and finishing one. And to learn those techniques, you have to actually use them. Which means you have to develop and finish a novel 🙂

    So why 10 hours as a minimum?

    If you’re a slower writer, it’s going to take you around 50 hours to develop and write a novel of 25,000 words. That’s the size of one of Louis L’Amour’s smaller novels (which we call sometimes call “novellas” today). It’s the size of some smaller romances. A lot of indies are writing serials around this size. If you want to write a 50k book, it’s probably 100 hours, maybe more. A 75k novel? 150-200 hours. The development and first draft of a 100k novel? 200-300 hours.

    These are not exact times. Some writers are faster. But you get the picture. Writing a novel is a big project. And I’ve found that it’s just too hard to get any traction on less than 10 hours per week. When you spend much less time than that, you spend most of your time just trying to remember what the story is about. I’ve found it’s best to keep your writing engine hot, or at least warm.

    So will these 10 hours be in meetings?

    No. I don’t want to have a lot of meetings. That’s the beauty of online. We will have deadlines. But you should be able to complete you work during the times that suit you best.

    What’s the course schedule?

    I can’t give you an exact schedule. I haven’t timed everything. Figuring that out is part of what we’re doing in this course. But I do know what I want you to learn and how I hope to help you learn it. We’ll just have to see how far we get with each weekly 10-hour chunk.

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  • “From the Clay of His Heart” reprinted

    Cover_YearsBestFantasy9I loves me golem story. It was such a joy to write. Obviously, two editors found it a joy to read as well. So it was just reprinted in Year’s Best Fantasy 9 edited by David Hartwell and Kathryn Cramer and published by Tor.com.

    The good thing is that there is a whole boatload of other great stories in this anthology including one of my favorites, Kij Johnson’s “26 Monkeys and the Abyss.”

    Here’s the Amazon link.

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