A bit of Yiddish to warm the soul

schnook, schnorrer, megillah, meshuga, schlump…

Who can resist such words? I plan on working at least one of these into my conversation today.

I’ve copied from last week’s Wordsmith.org emails.

A language is the soul of its people. This is nowhere illustrated more profoundly than in the Yiddish language, the language of Jews of eastern and central Europe and their descendants. A tongue full of wit and charm, Yiddish embodies deep appreciation of human behavior in all its colorful manifestations. The word Yiddish comes from German Judisch meaning Jewish. But it is not the same as Hebrew, even though it is written in Hebrew script…

…Many of the everyday English language words such as bagel, klutz, and kibitz are terms from Yiddish. This week we’ll look at a few other Yiddishisms that have enriched the English language.

schnook (shnook) noun

A stupid, easily deceived person.

[From Yiddish shnuk (snout) or from German schnucke (a small sheep).]

-Anu Garg (words at wordsmith.org)

“A gun-toting schnook became an embarrassing crook when he robbed
  a Spokane dollar store Sunday. Seriously, if you’re going to commit
  a Class A felony, you might as well rob a Class A joint.”
  Frank Sennett; Dollar-Store Thief Bucks Common Sense; Spokesman Review
  (Washington); Mar 9, 2007.

schnorrer (SHNOR-uhr) noun

One who habitually takes advantage of others’ generosity,
  often through an air of entitlement.

[From Yiddish, from German schnurren (to purr, hum, or whir), from the sound of a beggar’s musical instrument.]

megillah (meh-GIL-uh) noun

A long, tedious account.

[From Yiddish megile (scroll), from Hebrew megillah, from galal (to roll).
The term alludes to the length of the text in the Book of Esther which is read in its entirety, twice, during Purim, a Jewish festival.]

-Anu Garg (words at wordsmith.org)

“But the obvious challenge was to go through the whole megillah — to
  begin with the Andante in C Major, which Mozart wrote when he was five,
  and proceed to the bitter end, the Requiem.”
  Alex Ross; The Storm of Style; The New Yorker; Jul 24, 2006

meshuga or meshugga (muh-SHOOG-uh) adjective

Crazy; stupid.

[From Yiddish meshuge, from Hebrew meshugga.]

Today’s word in Visual Thesaurus: http://visualthesaurus.com/?w1=meshuga

-Anu Garg (words at wordsmith.org)

“Plenty of hip-hoppers want to be considered insane, but only Paul Barman
  wants to be known as meshuga.”
  David Segal; The Weirder, the Better; The Washington Post; Jun 25, 2000.

schlump (shlump) noun

A dull or slovenly person.

[From Yiddish shlumperdik (unkempt, sloppy).]

-Anu Garg (words at wordsmith.org)

“‘You don’t want to dress up too much, but you don’t want to be
  a schlump,’ says Michael Kors.”
  Hal Rubenstein; Terrific Style by Age, by Size, by Shape, by Color;
  In Style (New York); Aug 2006.

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    Generating Story 1: Can You Create a Redneck Crapper?

    Bugatti Veyron Super Sports $2,400,000

    Almost everyone reading this knows what they like in a car. We know what we want a car to do. We can talk about acceleration, voom-voom styling, and handling. Some of us could talk about how engines and transmissions and tires all work together to create those things. We could get really technical.

    But how many of us could then go manufacture a tire? Or the paint we’re going to put on the car? How about a windshield?

    No?

    Well, what about one little bolt? Just a little bolt. Can you do it?

    There’s a difference between knowing what a thing is supposed to do, how it works, and actually building it. A lot of people can talk about the first two topics and have no idea at all about the third.

    It’s the same with stories.

    There are three things we have to learn to write killer stories.

    1. What a story is supposed to do.
    2. How the 5 parts of story—character, setting, problem, plot, and text–do that
    3. How to come up with and develop a story idea in the first place

    We authors talk a lot about the second thing. You have books and blogs galore on dialogue, plot, characters, structure, grammar, world-building, setting—you name it. Heck, the big series I wrote last year about the key conditions for reader suspense was all about how story works.

    Some of us talk about the first thing. And really there’s no point in blathering on about the how-to’s if we don’t know the what-for’s, which is why I tried to highlight one of the core what-for’s in my series on suspense.

    But as important as those two things are, none of it matters if we don’t know how to put it to use. We’re not reviewers or editors. We’re creators. We’re writers—the ones that invent the story in the first place. And let me tell you, knowing how a story works and how to invent one are two very different things.  

    I didn’t know the principles of invention when I was first starting out. And that gap in my knowledge was one of the things that held me back for years. In fact, I almost gave up my dream of writing stories because of it.

    Very early in my attempts to start a career I wrote a story that won an award and $2,000. I was flown out to Cocoa Beach, Florida for a week-long workshop with amazing pros. Was published. And then I went home, finished another story (yea!), and proceeded not be able to finish another thing for five years.

    Five years.

    FIVE. YEARS!

    And I tried.

    After five years of failure you begin to wonder if maybe you didn’t get the wrong memo (what am I doing at this empty warehouse?). Your family begins to wonder that as well. You realize life is short and there are a lot of other things you could be spending your time on. You begin to think that only an idiot would spend more time on this. And you’d probably be right.

    Unless, of course, you realize that what’s keeping you back isn’t a manifestation of cosmic will. Rather, it’s just a lack of understanding.

    That’s what happened in my case. Just a few days before I gave up on all my dreams, the light was turned on for me. I learned some key, but simple, principles of invention that I hadn’t known. You can read the whole story here. After I learned these principles, my production took off like a rocket.

    And so what I want to do in this series is share those principles with you. Hopefully, this will unleash your abilities. You might find a huge audience for your stories. You might find only the family dog will stick around to listen to them. The popularity of your stories is a separate matter. But you can’t even find out how big your audience will be if you don’t know how to finish.

    So let’s start. A lot of people think that creativity is about passion. When they think of creativity, they think of someone like this.

    Look at him. Brushed velvet jacket. Beard. Rakish devil-may-care hair. And that gaze. Look at that gaze! It’s full of passion. It’s coming off him in waves. In fact, we all know his inner world is a vast tempestuous sea of passion that sends ideas crashing in great surges onto the rocky beaches of his soul. And those earthly forces cannot be contained. No, he must write them, write them, write them. That’s the face of a man who will channel fire onto the written page because if he didn’t, he would surely burn.

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    Maybe creativity is about being like this guy.

      

    Hello, Malcolm Gladwell. Look at him. There are so many ideas in that great blaze of brains they trip over themselves trying to get out. There are so many they kinked his hair with their electric heat. Oh, fecund mind!

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    Or maybe it’s about alcohol (or some other chemical). After all, isn’t that how Ernest Hemmingway did it?

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    Or it’s about being eccentric.

    Patrick Rothfuss shows us the key is crazy beardage and an Alice in Wonderland chair

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    I keep guns in my basement

    Huh?!

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    Here’s how. All those ideas above about creativity–they’re rubbish. Creativity has nothing to do with passion or hair or whether you wear Argyle socks.

    Nothing.

    Let me show you the face of creativity.

    That is Warren Ellis. Warren is my brother-in-law, except when he’s not (do not ask me to explain this). One day our fridge started to drip. The freezer would cycle through its normal thawing, and all the water would drip down into the fridge and soak up our egg cartons and pool in the vegetable crispers. It was a mess.

    We defrosted the freezer we weren’t supposed to ever have to defrost, but the problem persisted. So we called Warren because he fixes things.

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    We poured a quart of water into that freezer, and it all flowed down into the catch pan at the bottom. Warren fixed our freezer with an air compressor.

    Folks, that is creativity.

    What did Warren have? He didn’t have passionate hair; I can tell you that. No. He had an objective. He knew basically how fridges worked. And he came up with a couple of options to fix the issue.

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    Ed was like Warren. He ran into some problems. Actually, the astronauts in Apollo 13 ran into some problems. Ed was tasked to help solve them.  One of those problems was the fact that the astronauts were running out of air.

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    Ed had an objective. He knew how the CO2 scrubbers and the shuttle worked. He knew about duct tape. He came up with options.

    Let’s look at a few more examples of this. I know you’ve seen some of these.

     

    That is creativity. So is this.

     

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     These fine folks had a goal. They knew the basics of how things worked. They came up with some solutions.

    That’s all there is to creativity. Three things. You need to have an idea of what you’re trying to do. You need to have a basic knowledge of how things work. And you have to know how to come up with some solutions to meet your objective. 

    Not so mystical, is it?

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    Except I can because they’re the same. It doesn’t matter if you’re trying to invent a different recipe like the folks at Cook’s Illustrated, or decorate your house, or come up with a way to keep the squirrels out of your bird feeders, or make people weep in a movie theater.

    What I’ve found is that when we have troubles coming up with ideas, we probably don’t know what our objectives are. Or we probably lack some understanding of how fiction works. Or we don’t know the principles of generating options.

    And so we conclude it’s a mystery. It’s arcane lore.

    But it just ain’t so. Can you create a redneck toilet? Then you can write a story.

    Now, it’s true that a lot of people feel their way through this. They don’t know what they’re doing, but they do it. I did that. Remember: I won an award. But then I couldn’t repeat it. Couldn’t find that groove I’d stumbled into.

    I don’t want to stumble around hoping to get lucky. I want to make a living at this. And if I’m going to make a living, I need to produce. Regularly. I can’t be bumbling around, hoping to create something by accident.

    The good news is that we don’t have to create by accident.  We can create on purpose. There are principles to invention. When we learn them, our productivity will shoot through the roof.

    Finding a solution to Apollo 13’s issues might seem impossible to us. But they weren’t impossible to Ed Smylie because Ed had an objective; he knew how things worked up there; and knew how to come up with options.

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    For more in this series, see How to Get and Develop Story Ideas

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    Is Product Popularity Random?

    In Why Publishing is Making You Crazy—and What You Can Do About It: The Tao of Publishing, Steven Axelrod and Julie Anne Long write an interesting post that takes some findings made by Duncan Watts and attempts to explain why writers should only focus on the quality of their work because they cannot reliably affect popularity in any other way.

    I agree with them that social-influence seems like a good explanation for the sometimes unexplicable successes we see in publishing and the difficulty publishers have in both predicting and producing a steady stream of hits. However, I do not find support for their main conclusion that writers can do nothing but write.  In fact, I suggest that Watts’ findings show quite the opposite.

    Axelrod and Long base much of their argument on an experiment conducted by Duncan Watts that tested the power of social-influence on music selection in some controlled music websites. Watts summarizes his findings in the excellent Is Justin Timberlake a Product of Cumulative Advantage?.

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    In other words, the only thing an author can reliably do to improve the popularity of his stories is focus on their instrinsic quality. And get more stories out so he has more shots in the fickle social-influence game.

    I agree that having more product in the market increases your odds. I also agree that focusing on the intrinsic quality of the writing can do the same. I even agree that this is where authors should spend most of their time. However, Watts’ studies do not indicate other efforts are wasted. In fact, they suggest the opposite.

    Watts does not controvert anything we now know about marketing. What he does is clarify the power of social-influence in our decision making and the dynamics of ONE type of endorsement system. What Watts shows is:

    1. A perceived non-bias endorsement of your product can have a huge effect in the product’s popularity.
    2. The intrinsic quality of the product has an effect on popularity, but social-influence plays as large or larger role.
    3. Popularity in the system set up in the test websites depended on the decisions of a few early-arriving potential endorsers, i.e. good early reviews (downloads in this case) are amplified and lead to an effect he calls “the richer getting richer.”
    4. In this one endorsement system, neither a future endorsement nor the identity of the early endorser can be predicted.

    These findings, however, need to be put in context. From cars, to camcorders, to recipes, the popularity of a product depends on three main factors. These aren’t new ideas and publishing is no different than any other industry. The factors come from long-standing marketing practice:

    1. Visibility (people know about it)
    2. Endorsement (recommendation from an attractive person, trusted authority or friend, or trusted system like the perceived unbiased reviews on Amazon or “most downloads” stats)
    3. Attractiveness (intrinsic to the product, the perceived value offered the target market, and the social effect as pointed out by Watts)

    Each of these three affects the other two. Visibility makes endorsements and initial attractiveness possible. Endorsements make a product more attractive and more likely to be visible. Attractiveness makes something more visible and more likely to be endorsed. And round and round we go.

    It’s true that Watts shows 50% of the effect is due to endorsement. But nowhere does Watts suggest an author cannot increase the probability of visibility and endorsement.

    In the study, the endorsement method used was a counter showing the number of times the song had been downloaded. It was random, anonymous, and perceived as unbiased. That was a controlled environment. However, what if a singer had been able to ask all those he knew who loved his song to download it from the site? Or what if someone organized such a campaign independent of the singer? Both actions would immediately affect the probability of the song increasing in visiblity and endorsement and, hence, popularity.

    It’s too bad Watts didn’t test this in one of his sites to see if he could make a winner. As it was, all Watts was doing was seeing if he could predict a success by quality alone. He was passively observing, not actively taking measures to increase visibility and endorsement.

    Furthermore, the counter is just one type of endorsement system. There are a number of others. We’ve all seen how an Oprah endorsement can move the market. The identity of that endorser is NOT random and has great predictive value. Her decision to endorse is still random. But what if you have a way to make your book visible to her? Would it be a waste of time to do so?

    Robert Sawyer loves to tell of one action he took with someone with much less endorsement power than Oprah and the effect it had on his sales. Was Sawyer guaranteed visibility and endorsement from that action? No. However, he DID increase the probability, and it resulted in sales. Here’s his account.

    Watts confirms that endorsements have a mighty effect on popularity. Even something as simple as a “most downloads” counter can easily overwhelm a listener’s own reactions. But the logical conclusion is not to do nothing. The logical conclusion is that if authors want to increase their popularity, they must not rely only on the intrinsic value of their product, but they must also search for ways to increase visibility and endorsement.

    Axelrod is correct that it’s sometimes difficult to see the effect of any given marketing campaign or tactic. This is because marketing efforts are probabilistic, not deterministic. However, probabilistic does not mean random. Furthermore, it does not indicate you cannot increase the probability of success. While publishers may not be able to produce best sellers every time, I’m confident if they decided to stop marketing altogether, sales would drop.

    Will all efforts succeed? No. Any marketing progam needs to consider the effect of diminishing returns. The effectiveness of some actions may be difficult to test. Furthermore, authors may not have the budget to run a campaign large enough to increase their probabilities, although there are strategies to become a big fish in a small pond (see Geoffery Moore’s Crossing the Chasm).

    Despite all these issues, we know, in general, getting endorsements helps. In general, the right placement in book stores increases visibility. Author visits to schools, if done right for middle age readers, can also increase visibility. Radio interviews, if done right, do the same. There are many things that DO improve an author’s odds. We can increase the probability of visibility and endorsement by taking intelligence, consistent action.

    And that’s good news. We might not be able to guarantee a hit, but one thing IS certain—we’ll have no direct influence on visibility and endorsement if we do nothing.

    (BTW, for those interested, here’s a great presentation on a related idea:Six Degrees: The Science of the Connected Age a presentation by Duncan J. Watts.)

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