Gun Runner – Graphic Novel- Kickstarter Live Now

The Dragon Award winning novel Gun Runner, by Larry Correia and me, is being adopted into a graphic novel by Hound Dog Media. The writer is the legendary Mike Baron (The Punisher, Nexus) and the art is by Marcelo Salazar.

This is a story about a smuggler crew who specialize in stealing battle mechs and selling them to worlds that aren’t allowed to have them. The book is great. I can’t wait to see it as a graphic novel.

This is going to be awesome. Check it out. There’s even a pledge level to get yourself drawn as a member of the crew.

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    Lesson 8 finished

    If you write poopy-slow like me, you will finish 500-700 words of your draft in an hour. Let’s see what that means for various novel sizes.

    • 25,000 words: 50 hours
    • 50,000 words: 100 hours
    • 75,000 words: 150 hours
    • 100,000 words: 200 hours
    • 200,000 words: 400 hours

    And those requirements don’t count time you might need to spend re-imagining a piece or researching some gap in your knowledge or figuring out some knotty bit you couldn’t see was problematic when you first set out. A novel can be a big project and stretch over a few weeks, especially when you don’t have eight hours a day to write.

    In this lesson, you will learn that you need to treat the draft like what it is–a project–and use basic project management techniques to help you get the work done.

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  • Update on CURSE OF A DARK GOD – just finished numba 40

    For those who haven’t noticed, I just finished chapter 40 of 60 on this draft of Curse of a Dark God. My original target was September 5th to finish the draft. I’m closer in my projections than I have been in the past, but I’m clearly not going to make that date. However, I’m going to see what I can do these next three weeks and hopefully pull it off by the end of September. 

    This is possible.  Author James Maxey just finished a novel of almost 60,000 words in one week. Yes, you heard that right. ONE WEEK! Here are his tips for doing this and here was his master plan when he started. I got to read his updates a few times each day. It was simply amazing.

    Of course, there’s no way I can write 60,000 words in one week. Not because I think it’s impossible. But because it takes time. James had a week off and spent like 10 hours a day at it.  I can’t take a week off.  But even if I could, I don’t write as fast as James. But hopefully I can structure things to get more time and finish it in three weeks. We’ll see. I’ve been working on this draft for the last four months and have put in about 240 hours on it, roughly 12.5 per week.  My slow 500 words per hour that I can’t seem to budge (yes, some is writing and some is revising as I go along).  I wanted to get a solid 20 hours in each week–that’s really the key–and am disappointed I haven’t managed to do this.  Of course, it’s hard with a full-time job and family and a daughter going off to college and life.  Waa, waa, waa. But I’m going to see what I can do to boost that to 25 hours per week for the next few weeks.  The good thing is that I’m really enjoying the story on the page.

    As for manuscript size, the issue with the last draft, right now the manuscript is 123,000 words. The target is around 170,000. I’m roughly on track to hit that. I’m trying to keep my chapters around 2,500 words.  We’ll see how close I get.

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    Update and The Shape-Changer’s Wife

    Assassin is moving along. I’m heading into the last quarter of the book, which is where the fireworks start. I appreciate all of you who have been so patient. My goal is to end this arc of the series with a bang. 

    In the meantime, I’d like to recommend a fantasy novel. I enjoyed it many years ago and recently reread it, finding myself swept away with as much intrigue and delight as the first time. 

    It’s The Shape-Changer’s Wife by Sharon Shinn. 

    The story follows an aspiring wizard named Aubrey who is nearing the end of his training. He asks his mentor, the wizard Cyril, to teach him transmogrification—the art of changing form—but Cyril refuses. Aubrey protests. Cyril knows the spells. He has cast them himself. Still, he refuses. 

    Eventually, however, Cyril’s conscience gets the better of him. A well-rounded wizard should know every branch of magic, even the ones Cyril dislikes. So he writes to another wizard, a shape-changer named Glyrenden, and asks if he will take Aubrey as a student. Glyrenden agrees. 

    As Aubrey sets off, Cyril gives him a warning: “Learn everything he teaches you so well you can cast his own spells back at him. Glyrenden respects only those stronger than he is, and those he hates. If you cannot beat him, he will destroy you.” 

    And so begins the tale. 

    There’s mystery, wonder, betrayal, loss, battle, and even love. Best of all, it’s a complete stand-alone novel, a rarity these days. 

    If you’re hankering for a fantasy adventure that can be read in one volume, I think you’ll be very pleased with this one. 

    Happy reading,  

    John 

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  • Press Release – SF/Fantasy Key to Teen Literacy

    FOR IMMEDIATE RELEASE

    IS SF/FANTASY KEY TO TEEN LITERACY?

    Findings presented at national American Library Association conference reveal science fiction & fantasy literal gateway drugs to youth literacy

    CHICAGO, ILLINOIS |  July 11, 2009 | Utah’s newest author, John Brown, summarized statistics and research at the 2009 national American Library Association (ALA) conference held in Chicago which suggest that science fiction and fantasy are two of the main gateway drugs to literacy for youth. Data provided by Nielsen BookScan, public libraries, and recent studies published by the National Endowment for the Arts (NEA), suggest that at least 1 in 3 youths read for the effect produced by Science Fiction and Fantasy. “However,” says Brown, “given library circulation statistics, that number may well be 2 out of 3. These are incredible numbers, and have important implications for youth reading programs.”

    According to Brown, “the latest research in emotion shows that reading fiction produces a physical response, as real and physical a response as when we take aspirin, alcohol, or crack. The good thing is that while stimulating pleasure centers, it doesn’t change the brain the way hard drugs do. Furthermore, it also carries the powerful and desirable side-effect of improving reading skills. The key is in finding the type of fiction which appeals to the given age group. And for youth it appears that drug of choice is science fiction and fantasy.”

    John Brown’s epic fantasy for teens and adults, Servant of a Dark God, will be released in October 2009 by Tor Books, the largest publisher of science fiction and fantasy in the world. For more information see the links below.

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  • Curse of a Dark God draft 2 finished!!!!

    Rejoice! Sing! The draft is done!

    Hallelujah.

    Based on my records I spent:

    • 48.5 hours on the pre-draft for this book
    • 503.5 hours to finish draft 1
    • 130 hours to finish draft 2
    • A total of 682 hours of work to this point

    If I’d been working full time on this that would be roughly 17 weeks. That’s about 4 months. I don’t think that’s so bad, considering this book clocks in at 230,000 words. Not bad at all. But no wonder just finishing a novel is the thing that filters most would-be writers out. That’s a freaking huge amount of time. I hope as things progress I get faster.

    Here’s what I focused on in this draft.

    • Sugar’s story. It was a mess and the biggest problem with draft 1. I had to rewrite or massively revise about a dozen of her chapters. In fact, I ended up added three chapters to her story: White Tower, Withers, and Loyalties. I’m very please, however, with the result. I think it works very well.
    • The Gnolum. I had purposely left the seeding chapters for these giants out (seeding as in I can’t just have them show up at the end without laying some groundwork). I had to add 2 chapters for them to this draft.
    • Early Argoth chapters. The first two chapter of Argoth’s story needed to be totally rewritten. The second needed major revising.
    • Chapter titles. For titles in draft 1 I used the name of the main pov character in the chapter and a short summary of what was happening. It helps keep things clear. So those are now out and the chapter titles in.
    • Rough stuff. In many of the early chapters I was still feeling my way into the story. Yes, I had an outline, but I just can’t get the whole story until I begin to write. So there were many chapters with notes to myself or blanks to fill in. Some things no longer worked because of later chapters. All this I had to fix.
    • Reordering chapters in the last half of the book. About halfway through the book Talen’s story breaks off from Sugar’s and Argoth’s. So when I was originally writing them, I found it easier to just write all of Talen’s story and then all of Sugars and Argoth’s until the three met up again. Well, this created some time gaps. I fixed those. I also had long stretches of one pov. For example, I had Talen’s story running for 14  chapters without any break to the other viewpoints. All this had to be fixed.

    So I’m very pleased with this draft. Here are the first three chapters for your enjoyment: CODG draft 2 beginning for readers. Remember: feedback from my wife, agent, editors, and other early readers will change it. You’re welcome to contact me with any comments you might have about it.

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  • Holy Mackrel, My First Cover Illustration

    And, Dude! Will ya look at this thing. 

    igms-cover-issue8-smaller.jpg

    Read FROM THE CLAY OF HIS HEART at Orson Scott Card’s Intergalatic Medicine Show.

    Read the story behind the story on Side-Show Freaks in the coming month.

    Then read more about Scott Altmann, the marvelous illustrator.

    Born on Long Island, New York, Scott was never far from a drawing tool and a surface to make a mark. The early years consisted of funny-looking beasts and asymmetrical faces. Years later Scott attended the School of Visual Arts in Manhattan and graduated from the Illustration Department with his BFA.

    He enjoys sushi, cerebral spelunking, playing guitar and painting in oils. He draws to escape, and tries to escape to draw. All other times he can be found with his wife and son, in Long Island, New York — laughing uncontrollably and causing mischief.

    www.scottaltmann.com

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