Revised version of “Key Conditions for Reader Suspense”

Last year I published four very long essays on my site in a series called “The Key Conditions for Reader Suspense.”  The folks at SFWA (Science Fiction and Fantasy Writers of America) liked them and wanted to reprint them on their site. Of course, as I went through those essays I found things to revise and add. We published the revised essays in a twenty-seven part series. Read those more recent versions here.

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  • Generating Story 5: Hunt Zing

    Even after you choose a genre, you still need to develop ideas for character, setting, problem, plot, and text.

    What do you do? How do you develop those ideas?

    The first thing you do is hunt zing.

    Feeding the beast

    Zing is any idea that turns you on, sparks your imagination, or stokes your desire. Zing tingles your cool meter. Dude, yes, ah, oh baby, man-o-man, great oogily boogily–these are all common responses when you come across these types of ideas.

    Most zings are small tingles. Sometimes they’re zaps. Rarer still are the freaking gigawatt monsters that shake you about and leave you breathless. But I’ve found I can’t wait for those. Or maybe I should say that they often come only after I’ve caught smaller prey.

    Your imagination is a beast. Feed it and it will get up and terrorize the neighborhood on its own accord. Starve it and it will lie there like a gigantic dust mop and gather flies.

    Nothing in, nothing out.

    YOU MUST FEED YOUR IMAGINATION!

    Some of us might feel we don’t have much to feed our imagination. Most of us are not Ann Franks or CIA agents or little old ladies caught in terrorist plots. But we don’t have to be.

    I once taught teen writers workshop where we met one day each week for three weeks. During the first class I introduced zing and told the students they were to hunt for 10 zings each day.

    They were dismayed. They groaned. Ten? Was that possible?

    The next week all of the students came back bubbling about all the things they’d found. One of them said it had changed things for her: her world which had been relatively hum-drum was suddenly filled with the cool. The other students agreed.

    We all are limited by what we can perceive and focus on. Our working memories are so small. And so it’s easy to focus on so many mundane business-of-life things and miss the wonderful show of lights that goes on around us.

    This is what hunting for zing does for you. It quite literally changes your world.

    Be a hunter.

    Capture the zing.

    This is the first step. You have to gather interesting material. Lots of it. Which means you must turn your zing sensors on.

    What do I mean by this?

    Open your eyes and ears and heart. Be on the look out. When something cool comes along, capture it. Use scratch paper, the back of a receipt, get a notebook, a folder file, a camera, a sketchbook. Just capture it when it comes. And it will come.

    Most of the ideas are never used, but unless you capture them, i.e. notice them, you won’t get the ones that do develop into something special. For many of us writing them down is the way to really give them the attention they need. I promise you: these little scraps and snippets have a way of combining at the oddest moments, and suddenly you have more than an itty-bitty old zing, you have a freaking power plant!

    The Drag Net

    Having your sensors on is like deploying a drag net—it catches whatever swims into it. One of the benefits of this is that you get ideas you’d never in a million years come up with on your own. Here are some random things I caught in my drag net.

    Some people actually raise chickens in their apartment (from a book I happened to pick up while browsing a section of the library).

    Hum, what if my character’s neighbor does that? What if it’s his kooky sister? Maybe his wife decides they need to be more self-sufficient. Or maybe she’s told a neighbor she’d take care of her chickens.

    A girl was sold to cover her father’s debts (while reading an article about ancient history)

    Could that happen today? How would that work? What if it was someone else kidnapping a girl to pay off debts?

    “The monkey, which costs $15,000, is what Truelove envisions as the ultimate SWAT reconnaissance tool. Since 1979, capuchin monkeys have been trained to be companions for people who are quadriplegics by performing daily tasks, such as serving food, opening and closing doors, turning lights on and off, retrieving objects and brushing hair. Truelove hopes the same training could prepare a monkey for special-ops intelligence.” (From an online newspaper that’s sent to me each week)

    A SWAT monkey? Come on! Could this primate be put to nefarious purposes? What if he stole something incredibly valuable? What if a major thief uses them? What if it’s a boy in the neighborhood?

    There’s a guy who lets his toenails grow to horrible lengths; they look like claws. It’s incredibly disgusting (Something a friend said about one of his friends in an email)

    Does your main character have a partner? Someone they work with in the office? A mate in their medieval army squad?

    GARDEN GROVE (CBS) — An Albertson’s supermarket on Harbor Boulevard was evacuated Monday after a burglary suspect fell through the ceiling to the ground near a cash register.

    What if that’s your main character? What was he doing stealing copper? Maybe he was forced to?

    Headline in Daily Mail Reporter: Ghurka kills 30 Taliban. ‘I thought I was going to die… so I tried to kill as many as I could’: Hero Gurkha receives bravery medal from the Queen. Corporal Dipprasad Pun defeated more than 30 Taliban fighters single-handedly.  Used the tripod of his machine gun to beat away a militant after running out of ammunition.

    Could this be used as a scene in the story? What about the tripod business?

    In this May 2011 security camera frame grab provided by the Stevens County Sheriff’s Office, dogs are seen at the home of a resident near Deer Park, Wash. A pack of dogs has killed about 100 animals in the past three months while eluding law enforcement and volunteers in northeastern Washington state. The killings are happening in a wide area of mountains and valleys west of Deer Park, a small town about 40 miles north of Spokane, authorities said. (AP Photo/Courtesy of the Stevens County Sheriff’s Office)

    What if these guys are roaming the neighborhood where your character lives? What if it’s a fantasy story and these are not just dogs? Are they bewitched? Trolls? Something come in from the woods?

    As far as pictures go. How about this gal? Would she fit in a romantic comedy? A murder mystery? What if she went missing? What if someone kidnapped her son?

    What about this newspaper clipping? Click on the image and read the fine print.

    All you have to do is start asking questions of these zings and they can’t help but produce character, setting, problem, and plot.

    Deploy your drag net.

    Do it now.

    Hunting With A Purpose

    Even though your drag net is out, you cannot rely on it to deliver all the ideas you need. Very often you need to go hunting with a purpose. In fact, whenever you have development objectives, you’ll be on the lookout for that thing you need to develop.

    Let’s say you want a funny and new fight scene in your story. Look at the stuff above.

    • A fight including that gal in the wedding dress?
    • One in the space the copper thief fell from?
    • How about one in a chicken apartment?

    Maybe you need a new love interest.

    • What if she’s the copper thief?
    • What if she’s out hunting the wild dogs?
    • Maybe he’s the guy who kidnapped the nun?

    Do you see? When you have a purpose, you look at the things you come across with a different lens.

    But you might need to be a bit more active in your hunt. You might need to do some things to find what you’re looking for. I’m talking about directed research.

    An Example

    I attended Orson Card’s literary boot camp. He had us take a day and develop five story ideas (or seeds) which we were to write down on ONE side of a 3×5 card (hum, sounds a bit like the story setup we talked about in the previous blog).

    2 of the cards were for story ideas we developed from research conducted at Barnes & Noble or in a library

    2 were for ideas developed from a drag net of events or curious things I saw that day

    1 card was for an idea developed from an interview with someone.

    The assignment was to look at things as a writer, to exploit what I see as a writer. On the card we were to tell a story. The fundamental idea–what happens and why. Just the idea and some events. The space limint on a 3×5 card forces you to think of story and NOT the writing.

    Oh, and the research was supposed to be for something we didn’t find interesting, which meant we didn’t know squat about it.

    I researched Iroquois Indians, women who did crazy things like going over Niagra Falls in a barrel, and some other crap I can’t remember. I also read a bit about an American Indian in 1614 who was stolen as a slave, taken to Spain, got his freedom, went to England and then back home.

    I interviewed two women in a music box shop and worker in a Thomas Kindcade art gallery. The gallery gal was blonde and rode Harleys. Had tattoos. What in the world was she doing in a THOMAS KINCADE gallery?

    I used the Elizabeth Smart poster (abducted girl) and an empty music box as my curious things.

    I worked from 5PM until 9PM on the ideas and never really got anything. Went up on a hike up Rock Canyon still thinking about it. Saw a cave; evening came; the canyon was beautiful. Marvelous. Almost stepped in a snake. Worked and worked on the music box idea and the kidnapping idea. More on the music box.

    No ideas really pulled me.

    Next morning I woke at 6 AM and started thinking. Decided I had no time AND I WOULD HAVE TO FOLLOW NELLIE’S [my wife] ADVICE and simply go with what I had. I made a decision and go with it even though I didn’t really feel it inside.

    During class, someone else talked about bone magic. It was cool! I stole the bone magic idea and crossed it with the Iroquois stuff I’d looked at and suddenly started liking my story a whole lot more. Decided the tribe that lost their only bone breaker (that’s how the magic was obtained) in a raid (he was sold to the French as a slave) and sent out a woman who knew French and a warrior to retrieve him.

    The next day I was supposed to write the story. I found I didn’t really want to write that one. Spent all day at the library reading juveniles and encyclopedias on Iroquois and Eastern Indians. Read for 5 hours then began to try to write.

    Now, let me stop here.

    Through my directed research I had collected gobs of zing. There were Indian names like “Handsome Lake” and “He Who Keeps Them Awake,” the fact that the Iroquois had a peace sachem (leader) and a war leader. The peace leader was a woman and chose the male war leader. I had stories about abducted Whites and Indians being sold into slavery and escaping. I read about men purchasing Indian wives. I added tidbits I knew from the Netherlands and Bible. It went on and on and on.

    I had TONS of cool material to work with because I’d actively gone on the hunt for it.

    If you look back as the example I shared about the golem story in the previous post, you’ll see I researched golems and Croatia and found TONS of cool material. I added to that other tidbits I already had. And the result was massive zing.

    So what happened with that Iroquois story?

    Well, I finished it, and it went on to sell multiple times. It’s called “Bright Waters”. Here’s how it starts. But the thing to remember is that it all started with the directed hunting for zing.

    Bright Waters

    In the spring of 1718 Jan van Doorn returned to his log house with a load of molasses, flour, and a fine green dress for his new wife. He found she had run out on him and taken half of his goods with her.

    She was the second wife he’d bought. And the second one to run away before a season was out.

    Her name was Woman With Turtle Eyes, an older Huron of 23 years. He had thought an older woman would be more stable than the girl he purchased the first time. Besides, she said she wanted him to buy her.

    Jan didn’t understand how the men in the settlements courted and kept their women. And it couldn’t be because he was ugly. He’d seen plenty of ugly men marry. The only ones that seemed to have any interest in him were the whores at Fort Montreal, and when he’d given in to his urges that one cursed time, they took far more from him than his money.

    There was nothing to do about Woman With Turtle Eyes. If he hunted her down, she’d just run away again. He could beat her, but she’d run nevertheless. Besides, her theft meant he’d have to start working his old claim, and there were precious few weeks before the beavers began to shed their winter coats. No, there was nothing to do but fold up the dress and put it in the cedar chest.

    He looked down upon the dress for a few moments admiring the fine, shimmering cloth. Then he closed the lid.

    That night Jan cooked himself a meal of kale and old potatoes. When he finished, he rubbed deer urine onto his traps to prepare them for the morrow. Then he went to bed.

    Remember: zings are almost always small. Don’t be looking for the ONE killer idea. Usually the killer story is made up of a bunch of smaller zings.

    “What generally happens is that I’ll be reading up on some topic just for entertainment — spies, pirates, the Romantic poets, mountain-climbing — and I’ll notice a few indications that the situation might do as the basis for a novel. At that point I declare that this isn’t recreation anymore, it’s research. So I start reading lots of books and articles on the subject, even if they’re not entertaining. And I follow any side-paths that show up — for one book, Tarot led to Poker which led to Las Vegas which led to famous gangsters. And while I’m reading all this, I’m looking for bits that are “too cool not to use.” When I’ve got a dozen or so things that are too cool not to use, then I’ve got — obviously — a dozen elements of the eventual novel.” ~ Tim Powers

    Your Zing, Not Mine

    Again, you don’t want any old idea. You want good ones. So how do you recognize a good idea?

    YOU FEEL IT!

    Good ideas carry current, they spark your interest, they tug your heart strings, they turn you on. This is what I’ve learned: a good idea is like an electric jolt. Sometimes it’s very small, sometimes it’s overpowering. It’s the feeling of “cool,” “whoa,” or “oh, boy, this has possibilities.”

    But notice I said they spark your interest.

    You’re not looking for what turns me on. For you to write a story, you have to follow your zing, not mine or your friend’s or your mentor’s.

    The trick is finding your zing and then sharing your zing with people who have similar tastes.

    Where to find zing

    There are a few places where I seem to find TONS of zing. Maybe they’ll be productive for you.

    Source 1: Other stories

    I get an unlimited supply of ideas from other stories. Here are a number of sources.

    • The news
    • History
    • Friends and acquaintances
    • My past
    • Strangers
    • Scripture
    • Gossip
    • Fairy tales
    • Poems
    • Movies
    • TV programs (fiction and non-fiction)
    • Summaries of actual court cases
    • Novels
    • Magazines
    • Biography
    • Interviewing a relative or friend for their life story

    Source 2: Snippets of life

    Every week I run across interesting conversations, lines, facts, events, images, and people. These things aren’t stories but they can be used to enhance or generate one. In fact, part of the joy of writing is finding ways to incorporate the cool things I encounter into the current story. There are many places where I find these snippets of life:

    • People I know or talk to
    • Science
    • History
    • Poetry
    • The Discovery Channel and its many cousins
    • How-to books, videos, tapes
    • Current or historical issues
    • Books on how people used to live
    • Photographs of other lands and cultures
    • People I see (The hero of my Writer’s of the Future story was based on a transient I picked up one night who lived in a storage space at the town’s used bicycle shop)
    • Learning about other people’s professions
    • Trying new things

    Source 3: Research

    This is just another way of coming across stories, facts, events, people, and trying new things, but it’s more directed.

    • Do it
    • Visit it
    • Talk to those who have done it or been there
    • Watch movies about it
    • Read about it, starting with Juveniles & Encyclopedias and then moving to thicker texts

    When I moved up into the hinterlands of Utah, I found out they had an annual local testical festival. As a regular joe I might have gagged and moved on. As a zing hunter, I couldn’t afford to do that.

    No, they do not taste like chicken.

    They do taste like something many people find delicious. But I’ll let you identify what that is with a little research of your own.

    When you get a chance to try something new–try it. You get marvelous details, wonderful ideas. And you just might find you enjoy life a little bit more. Or at least be grateful you’re not trapped in a coffin.

    I was writing a scene for one of my books, where a secondary character accidentally locks himself in a casket. Not having experienced such a tragedy, I began winging that thread on imagination alone. But the scene simply wouldn’t jell. When I finally finished the first draft and read it, it felt two-dimensional. So I wrote it again. It still stank. By the third draft my frustration level had peaked, and I shoved my chair away from the computer, knowing there was only one solution to this two-dimensional problem. I would have to experience it. Now you would think a logical person would take into consideration that the number of readers who’d actually been trapped in a casket was minimal enough to make the whole issue moot. Then again, we’re talking about a rational person…I’ll tell you, I’ve pulled some crazy stunts before, all in the name of research, but this one ranks in the top three.  ~Deborah LeBlanc

    Nobody can copyright an idea or technique

    Don’t worry about stealing ideas from someone else or using a technique you find in another story. Don’t worry that something’s already been done. What you want to avoid is copying the writing. But take any idea or technique and run with it–in your own direction. Remember: The Terminator & Back to the Future have the same premise but are two totally different stories. So go wild.

    Be a hunter.

    Capture the zing.

    Start gathering your writing material today.

    For more in this series, see How to Get and Develop Story Ideas

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  • The Three Rules of Great Antagonists?

    Jennifer Crusie is a long-time pro writer. In Filled with Glee: The Unauthorized Glee Companion by Leah Wilson, Crusie had this to say about antagonists in her essay “You Think That’s Hard? Try Being an Antagonist, That’s Hard”: Why Sue Sylvester is Essential to Glee” 

    “Sue is riveting, not only because she’s a fascinating character in her own right, but also because she embodies the Three Rules of Great Antagonists: (1) She is much stronger than the protagonist she sets out to destroy, (2) She will stop at nothing to achieve her goal, and (3) despite all that strength and implacability, she’s a vulnerable human being, not a cartoon.” (130)

    You know what I think of rules and of form outside the context of function. So here are my questions to you writers who follow my blog and have been following the posts on suspense:

    1. What function or effect do these qualities have on the reader or on story elements that impact the reader?
    2. Do all great antagonists exhibit these three qualities?
    3. If not, are any of these critical for antagonists?
    4. What’s your conclusion about these three rules?

    I’m interested to see what you come up with. And don’t be afraid to post your ideas. I really want to hear your take. You might want to read her whole essay.

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  • How many copies do average authors sell?

    I posted earlier about the sales number for best-selling authors. What about the average author?

    Here’s Patrick Nielsen Hayden, an editor at Tor Books, in an interview on io9.com about the future effects of e-text on publishing:

    io9: Does it make a difference to you if an author has an online reputation? Does that go into your decisions to acquire books?

    PNH: Obviously it makes a difference if an author has a public online profile of some sort, even just down to the level of having a moderately popular blog. Most books sell 5, 10, or 15 thousand copies. Most are midlist books. With those people, even a modest online presence can make a difference in sales.

    The whole interview is interesting. In fact, he says something that I think is important to note about what today’s novelists and, to a lesser degree, short story writers are actually providing:

    One thing I’m sure of is that we’re [Tor Books] going to be in linear immersive narratives that produce the reading trance. We won’t be moving towards a “choose your own adventure” thing. People will do those things, but those are different art forms. There’s something about immersive text that you can read in order – it’s persisted through many technological changes. This fiction stuff works pretty well. It’s been around a long time

    I think he’s right. The EXPERIENCE you get in the reader’s trance, similar to the one you get in a movie, is a strong experience. The media used to convey that experience doesn’t really matter as long as it makes it easy to get into the trance.

    Check out the whole interview.

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  • Inventing magic

    Brandon Sanderson, Howard Tayler, and Dan Wells are doing a series of podcasts on writing called Writing Excuses.

    The have two podcasts on magic:

    http://www.writingexcuses.com/2008/05/12/writing-excuses-episode-14-magic-systems-and-their-rules/

    http://www.writingexcuses.com/2008/05/18/writing-excuses-episode-15-costs-and-ramifications-of-magic/

    I found these two interesting, and, as always, entertaining to listen to. However, while their focus on limitations and ramifications is excellent, I’ve found asking “what does the magic cost” to be counterproductive. Here’s why: “cost” leads people to think ONLY of magics where you trade x thing for y power. Blood, memories, vitality, years of life, your children, etc. The problem with this is that while magics that use fuel (cost something) can be great, it isn’t necessary to do it that way. There are many stories with wondrous magics that don’t cost a thing.

    For example, Heroes shows a lot of magic without cost. What does it cost Hiro to time travel? Nothing. It’s free. What about the painter? He can do it at will. Same with the guy who goes invisible, the cheerleader who regenerates–all the other characters there. What about the magic in Elantris? It costs nothing to draw the runes. What was consumed? Nothing. What about Orson Card’s Hatrack world? Alvin can doodlebug until doomsday. There’s no fuel required.

    Some may say it’s semantics, but it’s not. It affects the paths taken in the invention of the magic. I’ve seen it in my invention sessions and those of groups I’ve been in. Don’t trust me, do a group magic brainstorm session where you ask the cost of magic question and then another where you ask about limitations instead.

    I’ve found that it’s MUCH more helpful to ask these questions but NOT necessarily in the order below.

    • What is a cool power?
    • What are the limitations to it?
    • What are the ramifications and conflicts of using it?

    Costs are simply ONE type of limitation. In magic, limitation and ramification are the key things. By opening up the question, we can use costs or MANY other types of limitations like genetics/bloodlines, intelligence, scope of power, duration of effect, sources, scarcity of ability, morals, geography, times when it’s effective, mysteries, etc.

    Listen to the wonderful podcasts and then focus on powers, limitations, and ramifications, and use costs only if they are limitations that jazz you. 

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  • |

    Generating Story 1: Can You Create a Redneck Crapper?

    Bugatti Veyron Super Sports $2,400,000

    Almost everyone reading this knows what they like in a car. We know what we want a car to do. We can talk about acceleration, voom-voom styling, and handling. Some of us could talk about how engines and transmissions and tires all work together to create those things. We could get really technical.

    But how many of us could then go manufacture a tire? Or the paint we’re going to put on the car? How about a windshield?

    No?

    Well, what about one little bolt? Just a little bolt. Can you do it?

    There’s a difference between knowing what a thing is supposed to do, how it works, and actually building it. A lot of people can talk about the first two topics and have no idea at all about the third.

    It’s the same with stories.

    There are three things we have to learn to write killer stories.

    1. What a story is supposed to do.
    2. How the 5 parts of story—character, setting, problem, plot, and text–do that
    3. How to come up with and develop a story idea in the first place

    We authors talk a lot about the second thing. You have books and blogs galore on dialogue, plot, characters, structure, grammar, world-building, setting—you name it. Heck, the big series I wrote last year about the key conditions for reader suspense was all about how story works.

    Some of us talk about the first thing. And really there’s no point in blathering on about the how-to’s if we don’t know the what-for’s, which is why I tried to highlight one of the core what-for’s in my series on suspense.

    But as important as those two things are, none of it matters if we don’t know how to put it to use. We’re not reviewers or editors. We’re creators. We’re writers—the ones that invent the story in the first place. And let me tell you, knowing how a story works and how to invent one are two very different things.  

    I didn’t know the principles of invention when I was first starting out. And that gap in my knowledge was one of the things that held me back for years. In fact, I almost gave up my dream of writing stories because of it.

    Very early in my attempts to start a career I wrote a story that won an award and $2,000. I was flown out to Cocoa Beach, Florida for a week-long workshop with amazing pros. Was published. And then I went home, finished another story (yea!), and proceeded not be able to finish another thing for five years.

    Five years.

    FIVE. YEARS!

    And I tried.

    After five years of failure you begin to wonder if maybe you didn’t get the wrong memo (what am I doing at this empty warehouse?). Your family begins to wonder that as well. You realize life is short and there are a lot of other things you could be spending your time on. You begin to think that only an idiot would spend more time on this. And you’d probably be right.

    Unless, of course, you realize that what’s keeping you back isn’t a manifestation of cosmic will. Rather, it’s just a lack of understanding.

    That’s what happened in my case. Just a few days before I gave up on all my dreams, the light was turned on for me. I learned some key, but simple, principles of invention that I hadn’t known. You can read the whole story here. After I learned these principles, my production took off like a rocket.

    And so what I want to do in this series is share those principles with you. Hopefully, this will unleash your abilities. You might find a huge audience for your stories. You might find only the family dog will stick around to listen to them. The popularity of your stories is a separate matter. But you can’t even find out how big your audience will be if you don’t know how to finish.

    So let’s start. A lot of people think that creativity is about passion. When they think of creativity, they think of someone like this.

    Look at him. Brushed velvet jacket. Beard. Rakish devil-may-care hair. And that gaze. Look at that gaze! It’s full of passion. It’s coming off him in waves. In fact, we all know his inner world is a vast tempestuous sea of passion that sends ideas crashing in great surges onto the rocky beaches of his soul. And those earthly forces cannot be contained. No, he must write them, write them, write them. That’s the face of a man who will channel fire onto the written page because if he didn’t, he would surely burn.

    Or maybe not.

    Maybe creativity is about being like this guy.

      

    Hello, Malcolm Gladwell. Look at him. There are so many ideas in that great blaze of brains they trip over themselves trying to get out. There are so many they kinked his hair with their electric heat. Oh, fecund mind!

    Or maybe not.

    Maybe creativity is all a function of being blessed.

     

    Or maybe it’s about alcohol (or some other chemical). After all, isn’t that how Ernest Hemmingway did it?

    Booze Makes Ernie Reel Smart

    Or it’s about being mentally unstable.

    Or it’s about having the right personality type. I remember the day of woe when I learned that I was an ENFJ but that the “natural” writers were all ISFPs!

    Alas, me being a blockhead was all scientific

    Or it’s about being eccentric.

    Patrick Rothfuss shows us the key is crazy beardage and an Alice in Wonderland chair

    Or it’s none of that. It’s about being born to it.

    I wrote my first novel when I was six

    Right? All of those things are what creativity is about. And if, as so clearly demonstrated by those pictures, you don’t have passionate hair, well then, forget about it. Except here’s Larry Correia, a New York Times bestseller, who has no passionate hair whatsoever.

    I keep guns in my basement

    Huh?!

    How could that be?

    Here’s how. All those ideas above about creativity–they’re rubbish. Creativity has nothing to do with passion or hair or whether you wear Argyle socks.

    Nothing.

    Let me show you the face of creativity.

    That is Warren Ellis. Warren is my brother-in-law, except when he’s not (do not ask me to explain this). One day our fridge started to drip. The freezer would cycle through its normal thawing, and all the water would drip down into the fridge and soak up our egg cartons and pool in the vegetable crispers. It was a mess.

    We defrosted the freezer we weren’t supposed to ever have to defrost, but the problem persisted. So we called Warren because he fixes things.

    Warren came to our house, looked the fridge over. He declared that the freezer’s drain tube was plugged. We thought up a few ideas for cleaning it out, none of which were any good, then Warren asked if we had an air compressor. We did and hauled it in.

    Warren plugged it in, let it build up the pressure, and then held the compressor nozzle to the bottom end of the tube. The compressed air went in. The obstruction flew up and out and landed on the counter. The obstruction was a fat fly that had crawled in there, gotten stuck, and died.

    We poured a quart of water into that freezer, and it all flowed down into the catch pan at the bottom. Warren fixed our freezer with an air compressor.

    Folks, that is creativity.

    What did Warren have? He didn’t have passionate hair; I can tell you that. No. He had an objective. He knew basically how fridges worked. And he came up with a couple of options to fix the issue.

    Let’s look at another example. Here’s Ed Smylie.

    Ed was like Warren. He ran into some problems. Actually, the astronauts in Apollo 13 ran into some problems. Ed was tasked to help solve them.  One of those problems was the fact that the astronauts were running out of air.

    Ed and the others designed the solution in two days. The ground crew relayed the instructions to the flight crew. The lunar module’s CO2 scrubbers started working again, saving the lives of the three astronauts on board.  Of the experience, Ed said that he knew the problem was solvable when it was confirmed that duct tape was on the spacecraft. “I felt like we were home free”, he said. “One thing a Southern boy will never say is: I don’t think duct tape will fix it.”

    Ed and his crew saved the day. The made a round peg fit into a square hole. How did he come up with such a creative solution?  

    Ed had an objective. He knew how the CO2 scrubbers and the shuttle worked. He knew about duct tape. He came up with options.

    Let’s look at a few more examples of this. I know you’ve seen some of these.

     

    That is creativity. So is this.

     

    And this . . .

     

    And this . . .

    Or this, if you don’t need to go so fast . . .

    Smaller size, for trolling

    And this . . .

    And this, which is officially called a Bumper Dumper . . .

    Do you really want to dig?

     These fine folks had a goal. They knew the basics of how things worked. They came up with some solutions.

    That’s all there is to creativity. Three things. You need to have an idea of what you’re trying to do. You need to have a basic knowledge of how things work. And you have to know how to come up with some solutions to meet your objective. 

    Not so mystical, is it?

    But I can hear some of you complaining. Writing is different. It’s a whole other world. It’s Fiction, which is so significant we must capitalize it. It’s passion. It IS mystical. This is a matter of the heart. It’s not a fridge or space ship or some dumb hotdog roast. You cannot compare these things.

    Except I can because they’re the same. It doesn’t matter if you’re trying to invent a different recipe like the folks at Cook’s Illustrated, or decorate your house, or come up with a way to keep the squirrels out of your bird feeders, or make people weep in a movie theater.

    What I’ve found is that when we have troubles coming up with ideas, we probably don’t know what our objectives are. Or we probably lack some understanding of how fiction works. Or we don’t know the principles of generating options.

    And so we conclude it’s a mystery. It’s arcane lore.

    But it just ain’t so. Can you create a redneck toilet? Then you can write a story.

    Now, it’s true that a lot of people feel their way through this. They don’t know what they’re doing, but they do it. I did that. Remember: I won an award. But then I couldn’t repeat it. Couldn’t find that groove I’d stumbled into.

    I don’t want to stumble around hoping to get lucky. I want to make a living at this. And if I’m going to make a living, I need to produce. Regularly. I can’t be bumbling around, hoping to create something by accident.

    The good news is that we don’t have to create by accident.  We can create on purpose. There are principles to invention. When we learn them, our productivity will shoot through the roof.

    Finding a solution to Apollo 13’s issues might seem impossible to us. But they weren’t impossible to Ed Smylie because Ed had an objective; he knew how things worked up there; and knew how to come up with options.

    My intent is that when you finish this series, you’ll know what Ed Smylie knew, except for stories.

    For more in this series, see How to Get and Develop Story Ideas

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3 Comments

  1. …and a great series it is too! Wow, I wish I’d read it back in the late 80’s when I made my first pass at writing fiction. 🙂 Much thanks again!

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