The Three Rules of Great Antagonists?

Jennifer Crusie is a long-time pro writer. In Filled with Glee: The Unauthorized Glee Companion by Leah Wilson, Crusie had this to say about antagonists in her essay “You Think That’s Hard? Try Being an Antagonist, That’s Hard”: Why Sue Sylvester is Essential to Glee” 

“Sue is riveting, not only because she’s a fascinating character in her own right, but also because she embodies the Three Rules of Great Antagonists: (1) She is much stronger than the protagonist she sets out to destroy, (2) She will stop at nothing to achieve her goal, and (3) despite all that strength and implacability, she’s a vulnerable human being, not a cartoon.” (130)

You know what I think of rules and of form outside the context of function. So here are my questions to you writers who follow my blog and have been following the posts on suspense:

  1. What function or effect do these qualities have on the reader or on story elements that impact the reader?
  2. Do all great antagonists exhibit these three qualities?
  3. If not, are any of these critical for antagonists?
  4. What’s your conclusion about these three rules?

I’m interested to see what you come up with. And don’t be afraid to post your ideas. I really want to hear your take. You might want to read her whole essay.

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  • Generating Story 7: Creative Q&A

    Filling up your mind with wonderful things by hunting zing is a writer’s bread and butter.  But guess what?  You can’t develop a killer story by waiting to stumble across great story ideas.  So while you must deploy your drag net and hunt with a purpose, you must also learn how to develop your own zing.  And I haven’t found anything more productive for helping me do that than the process of creative question and answer.

    If you refer back to the Story Development Framework download, you’ll see that Creative Q&A is one of the key tools used to develop every part of story.  So how does it work?

    Do you remember my first and second posts where I talked about Ed Smiley and the folks at NASA who helped save Apollo 13?  They used this technique.  Here’s how it went down.

    They had a problem: the astronauts were running out of oxygen because the CO2 scrubbers weren’t working in the module they were in.

    The problem led to an objective: figure out a way to get the CO2 scrubbers working.

    The objective led to a question: what are some options for getting those CO2 scrubbers working?

    Then they began to generate possible answers.  Two days later they had one that would work.  Ed and his team saved the three astronauts aboard.

    This same thing happens over and over again in any situation that requires some new solution.  Do you remember all those redneck solutions I shared in the first post?  They were practicing creative Q&A.

    You know all those accountants generating various ways to do your taxes?  They’re practicing creative Q&A.  Mine did that this year; he figured out one legal way do our taxes that saved us some money, then figured out another legal way to do our taxes that saved us more than $1,500.  I’m so glad he looked for that second, actually third, right answer.

    You see all those mothers and fathers generating ways to make ends meet?  They’re practicing creative Q&A.

    It happens all the time.  It’s a key tool when trying to develop a story, and I’ve found a couple of guidelines when using this technique that seem to help quite a bit:

    1. Clearly identify the objective.
    2. Turn the objective into a “what” question.  For example, “I need a more interesting character” becomes “What are some things that would make my character more interesting?”  Likewise, “This scene is stupid, nobody would do that” becomes  “What would make this scene more believable?” When I’m stuck with plot, “My character isn’t facing any real problems” becomes “What are some killer troubles the character can run into?”
    3. Generate a list of good, dumb, and wacky options.  It seems the more ideas I generate, the better chance I have to come up with something really good, especially if I cherish the dumb and wacky ones by writing them down.
    4. Don’t hesitate to steal other ideas I’ve seen and modify them to make them my own.  Or to go search for how others dealt with issue.
    5. Try to generate more than one good or right answer.

     

    I use creative Q&A to help me develop my key objectives all the time.  I state a question and use the principles to guide me in the options I generate.  For example, in the thriller I’m writing I started with a character, an ex-con trying to go straight.  I asked myself “What are some threats to his happiness?” and “What could go wrong?”  I started to generate options.  Some were mildly interesting; some were dumb.  One was that “some old associates come back, old prison buddies, and try to drag him back into the life he’s trying to escape.”  That one tingled my zing meter, and I started to generate more information about that.  “What would they drag him back into?”  “What kinds of crimes?”  “Who are they?” (Okay, not every objective can be turned into a “what” question.)

    There are also ad hoc objectives, i.e. objectives that arise only in a particular situation that I can’t plan for.  I can use this with them as well.  For example, in Servant of a Dark God I wanted a henchman to have a cool weapon, something that I hadn’t seen before.  My question for that was “what are some cool new weapons for this henchman?”  I listed out some that were stupid and had been done before like “a big knife” and others that were wacky like “a chain.”  I generated a big old list.  As I generated options I suddenly generated the idea of “spikes.”  And then “spikes that were alive.”  That tickled my zing meter, and I followed that path and came up with the Ravelers, which I think are just awesome.

    For more information about creative Q&A, I recommend you read Creative Problem Solving: An Introduction, Fourth Edition by Donald Treffinger.  It’s one of the most practical books on creativity around.

    While you’re waiting for that to come in the mail or to get it from your library, I want you to watch something.  Dewitt Jones, a photographer for National Geographic, uses creative Q&A.  He made an incredible twenty-minute video explaining the principles of generating options.  Please watch Everyday Creativity .  It says “Preview,” but it’s the whole wonderful video.  Then go here and watch that same last bit plus some material not on the other one.  These are two versions of the same presentation.  Everyday Creativity is the commercial version used for training.  Clear Vision is the personal use one that includes some extra material.  Let me recommend you purchase the Clear Vision version. You will not regret the $45 dollars.  I promise you.

    All of what he says applies to generating answers for our writing.

    GO WATCH IT NOW.

    Note what he says about these principles about generating options:

    1. Try different perspectives for stating a problem.
    2. Follow your zing, what you care about; figure out what’s exciting you about the thing.
    3. Look for more than one right answer.  Believe there IS more than one right answer.
    4. Don’t be afraid to make mistakes—you often must make them to get the good stuff!
    5. Try breaking a pattern, do something different.
    6. Train your technique.
    7. Put yourself in the place of most potential.
    8. Be patient, persevere.
    9. Relax and goof around.

    One last thought on creative Q&A.  There are certain questions that seem to be more productive than others.  I find that those focused on the key objectives are usually very productive for me.  So give those a try, but there are others.  Furthermore, what might work for me might not work so well for you.  Don’t get stuck on using a specific question because someone else does.  The goal is not to use a specific tool, which in this case is a specific question.  The goal is to make the different parts of the story come to life in your mind.  Whatever question helps YOU do that best is the one to use.

    Because creative Q&A is such a powerful tool, I want to make sure you see plenty of examples of authors using it in their writing.  To start, read chapter 2 of Orson Card’s Characters & Viewpoint and see what questions he finds useful and an example of  how he uses them.  Then come back here.  I’ve asked some other published authors to share how they use questions to help them generate story.  I’m going to start with Ian Creasey whose short fiction has appeared in magazines such as Asimov’s, Realms of Fantasy and Weird Tales, and has been reprinted in several Year’s Best SF anthologies.  He’s written a wonderful essay that I’ll use for the next post in the series.

    For more in this series, see How to Get and Develop Story Ideas

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  • Generating Story 10: Creative Q&A with Orson Card

    Back when Orson Card first started his online magazine Intergalactic Medicine Show, he wrote an essay in which he detailed how he developed the idea for one of the short stories he told in his Ender universe. Card’s essay is a valuable resource because he exposes his mental thought process, modeling how he approaches story development.  It’s not often that an expert takes the time to expose his mental thought process while working through something, and there’s always a lot to learn when they do.  Interestingly enough, it illustrates a number of the principles in the Story Development Framework.

    Please read How One Story Can Give Birth to Another by Orson Scott Card.

    While you are reading it, watch for:

    1. How often he uses questions as he develops the story.
    2. How story objectives influenced what he wrote.  For example, why didn’t he write from Peter’s point of view, and how did he want to portray the mother?
    3. How story principles guided his development.  For example, what were the three ways to get an audience’s interest and how did that affect the story development?
    4. What he did when his zing suggested he go another way.  Did he end up writing the story he set out to at first? (Card listens to his Spidey-sense, what he cares about and believes in, quite a bit.)
    5. What his first draft provided him.  What does this say about using drafts to help you develop the story? 
    6. How he used the four-scene “plan” he sketched of the story.  How did that outline help him?  When he had that, was he finished developing the story?
    7. How he uses improvising to continue the development as he drafts.  What did he need in order to improvise? And what was he actually doing?

    Did you notice the elements of the story–problem, character, plot, and setting?  Did you notice how his development continued while working on the text (drafting)?

    One thing I don’t think you should take away from this is that you must write exactly like Orson Card.  That you must not include much setting.  Or that your sketches of the plot, the “plan” of the story, needs to be just like his.  You may enjoy more setting than Card.  You may want more or less in your sketch.  That’s fine.  The goal here isn’t to suggest you follow his exact procedure and have his exact same objectives.  It’s to see how authors use creative Q&A to develop a story, to make it come to life.

    As a final side note, I would like to quibble with one thing Card says.  A lot of folks talk about showing and telling in writing.  The eleventh commandment is to “Show, don’t tell.”  But I would like to suggest that writers actually never show anything.  They can’t.  It’s all tell, tell, tell. 

    Showing requires the original sensory input.  So a movie can show.  A stage play can show.  Both can also provide raw auditory input.  But all an author can show are marks on a page.  Those marks guide a reader into imagining events, people, and things, but it’s telling–“imagine this, imagine that, now imagine this.”  The author can tell in scene or summary.  Both have their place.  But it’s important to realize that we’re helping the reader imagine.  I don’t have time to go into the implications of this right now, but try the idea on for a while and ask yourself what type of writing helps you imagine things more vividly.

    For more in this series, see How to Get and Develop Story Ideas

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  • New presentation materials

    Super Author Kristan Higgins
    Super Author Kristan Higgins

    The RWA conference was a blast. It was a wonderful time to hook up with writing friends, to make new ones, and to listen to insights and advice from folks who are selling tons of books.

    Brenda Novak, whose latest book hit #48 on the USA Today list,  gave a great presentation on generating emotion in the reader.

    RaeAnne Thayne, whose book is currently the #5 best selling book in the USA this week, shared lots of helpful tips on ways to make this your most productive year ever.

    Kristan Higgins, whose latest book hit #20 on the USA Today list, gave a presentation on the role and delights of secondary characters and how to use them. She also gave a humorous and insightful keynote speech about one of the most satisfying reasons to tell stories–to help others.

    Lynn Kurland’s presentation on world building was short, but sometimes short is more powerful. I came away remembering that one key to great world building is remembering that nobody will care much about the world if they don’t care for the characters!

    There were others presenting, but I wasn’t able to attend. I’m sure they were equally good. I had a great time.

    I promised those that attended my presentations that I would post the PDFs here. Enjoy!

    Make Them Beg for More — Triggers and Delay

    The Story Setup

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  • Is 90% of everything really crap?

    Whenever you talk in speculative fiction circles about quality writing you will inevitably hear someone cite Sturgeon’s Law.

    Theodore Sturgeon, a science fiction writer, defended science fiction against critics of the genre who said that 90% of science fiction was crap by saying that 90% of everything–film, literature, consumer goods, etc.–was crap. Therefore, pointing out that 90% of science fiction is crap is ultimately uninformative because science fiction conforms to the same trends of quality as all other artforms do. So neener neener neener.

    The problem with this “law” is that it isn’t a law. It’s not something discovered through rigorous testing and careful evaluation of data. In fact, no testing was performed. It’s an opinion, but “Sturgeon’s Opinion” lacks the authoritative power needed to silence the critics. 

    Unfortunately, while citing the law may be a good way to give the literati what for, it’s a terrible way to think about books. I say this because we often mistake “poor quality” with “it wasn’t to my taste.” By doing so we mislabel diamonds as dirt.

    How can this be? The answer is in the true nature of quality.

    The business world has spent many years and much treasure trying to understand what quality is. I think writers and readers can benefit from the paths they’ve blazed. I found a great summary of quality on Wikipedia.

    Business has tried to define quality in a producer-consumer context, with the following variations:

    1. ISO 9000: “Degree to which a set of inherent characteristic fulfills requirements.”[2] The standard defines requirement as need or expectation.
    2. Six Sigma: “Number of defects per million opportunities.”[3] The metric is tied in with a methodology and a management system.
    3. Philip B. Crosby: “Conformance to requirements.”[4][5] The difficulty with this is that the requirements may not fully represent customer expectations; Crosby treats this as a separate problem.
    4. Joseph M. Juran: “Fitness for use.”[5] Fitness is defined by the customer.
    5. Noriaki Kano and others, presenting a two-dimensional model of quality: “must-be quality” and “attractive quality.”[6] The former is near to the “fitness for use” and the latter is what the customer would love, but has not yet thought about. Supporters characterize this model more succinctly as: “Products and services that meet or exceed customers’ expectations.”
    6. Robert Pirsig: “The result of care.”[7]
    7. Genichi Taguchi, with two definitions:
      a. “Uniformity around a target value.”[8] The idea is to lower the standard deviation in outcomes, and to keep the range of outcomes to a certain number of standard deviations, with rare exceptions.
      b. “The loss a product imposes on society after it is shipped.”[9] This definition of quality is based on a more comprehensive view of the production system.
    8. American Society for Quality: “a subjective term for which each person has his or her own definition. In technical usage, quality can have two meanings:
      a. the characteristics of a product or service that bear on its ability to satisfy stated or implied needs;
      b. a product or service free of deficiencies.”[5]
    9. Peter Drucker: “Quality in a product or service is not what the supplier puts in. It is what the customer gets out and is willing to pay for.”[10]

    The common element of the business definitions is that the quality of a product or service refers to the perception of the degree to which the product or service meets the customer’s expectations. Quality has no specific meaning unless related to a specific function and/or object. Quality is a perceptual, conditional and somewhat subjective attribute.

    What does this mean for writers and readers?

    It means that your audience defines quality. But your audience is never all of those that read. It’s only the narrow segment that reads for the type of experience you’re offering.

    It means that a story can be of the highest quality, but you still may not like it. You might even hate it.

    It means that Sturgeon’s Law is, no disrespect intended, crap.

    All writers should consider NY Times best-seller Tess Gerritsen’s experience writing for two different audiences.

    I’ve had too many smart and well-read friends like stories I do not. I’ve loved too many stories that others could not. I’ve seen too many stories I couldn’t read more than two pages of picked up by editors and find audiences. And the tales of editors passing up on stories that some other editor picked up and which became mega-sellers are legion. 

    Quality has never been an absolute. The truth is that while I enjoy many stories in a variety of genres, a lot of what’s published is not to my taste, but it’s still very good.  

    A more accurate statement of Sturgeon’s Law would be something like “90% of what’s out there isn’t to my taste.”

    For readers this means we need to be careful to distingush between something that doesn’t work for the audience it’s intended for and something that simply doesn’t work for us. For writers this means we need to write the best story we can and then avoid pressing it onto the wrong audience. And when we do get a bad review, we need to figure out if it’s the quality of the story or just a matter of taste.

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  • Indie Thoughts: Tend Your Garden

    From Joe Konrath.

    Your ebooks function much like a garden.

    One rare occassions, a plant will thrive with little help from you.

    Others may whither and die no matter how much help you give them.

    But the majority need to be constantly tended. Planted, watered, fertilized, weeded, pruned, mulched, replanted, harvested. In other words, lots of work.

    Ebooks aren’t a Mr. Popeill invention where you can set it and forget it. Quite the opposite. You need to pay attention, and keep active, or your garden won’t thrive.

    Everyone experiences slow downs in sales. It’s inevitable, and it seems to be cyclical, but not in any sort of way I’ve been able to prodect. Sales seem to rise and fall for reasons unknown.

    But if you’re doing what you can to make your books discoverable, you have a better shot at sales than those authors who self-publish then self-ignore.

    Here are some tricks to tend to your garden.

    1. Change prices. As an indie, this is one of the biggest advantages you have over the legacy industry. You decide what the customer pays, and this is powerful. Don’t be afraid to weild that power by experimenting with prices, both lower and higher.

    2. Newsletter. There is no excuse why you don’t have a newsletter. People who sign up are actively looking for your titles. Make them aware a new title exists.

    3. Sales. Unlike a change in price, a sale only lasts for a short time. KDP Countdown is what I’m currently using, because it offers 70% royalties when I drop the price. I’ve been pleased with my results.

    4. Advertising. Bookbub and Booksends are the ones I use regularly. If you’ve had success with another company, list it in the comments.

    He names eleven tips. Link to the rest at JA Konrath’s blog.

    This goes back to something Blake Russell said in the myth posts I pointed to a few posts ago. There are some folks who suggest that you can either write the next book or you can promote the current one.

    Folks who suggest it’s either/or leave me scratching my head. Why not do both?

    Applying to BargainBooksy or BookSends takes less than 30 minutes. Sending a review copy out to a decent review site takes about the same amount of time. If I spend just one hour a week on promotion, I can do all three of those things each month plus something else.

    Some folks suggest that promotion doesn’t work when you only have a few books out. And forget about it if you only have one. Promo can’t do anything for you if you only have one book out. At least, not as much as completing the next book can.

    Let me ask a question.

    If I open a McDonalds down some back road where nobody sees it and nobody travels, do we think that releasing a second McDonalds down some other back road where nobody travels is going to increase sales?

    Nobody is going to go down those roads except by accident.

    Is that how McDonalds or Walmart or whatever company you want to name built their vast empire? They did it by accident? How about the diner everyone loves in your town? They hid it at the end of a dirt road, told nobody about it, definitely did not put up a sign (good grief, not a sign), and, shazam!–the customers started rolling in?

    Mcdonalds11

    Some folks say, no, you’re missing the point. The purpose of a promotion is to get people to buy other books in your list at higher prices, so if you don’t have a lot of other books, your promotion can’t do anything for you.

    Using loss-leader or sampling strategies with one book to sell others is certainly a smart thing to do. Because it works. With cheeses at Sam’s Club, with books, with a lot of things. But is that really the only thing you’re trying to do?

    How about building a base of readers who have some degree of loyalty to your brand? You don’t need ten books to start to do that. You don’t need two books. You can start with one.

    I started two series last December—a thriller and an epic fantasy–and (writing gods willing) will be releasing book 2 in the fantasy series this month. Since December I’ve sold close to a thousand in each series. It was easy to see that at least half of my sales, maybe more, came because of some type of promo. I know this because I watched the numbers.

    This means I now have hundreds more folks waiting for book two than I did for book one in both series. I’m going to be releasing book two in both series with a bigger customer base than I would have had without promo. Why would I not want to start at a higher level for each successive book?

    More readers means more word of mouth. Why wouldn’t I want more word of mouth about my books?

    More word of mouth means higher odds that an influencer will hear about, try, like, and then promote my books. In fact, I’m looking at at least double the odds. Somebody remind me: why wouldn’t I want those better odds?

    One of the main keys to this business is to get a big enough customer base so that the word of mouth takes on a life of its own. I am building that base more quickly with promo than without. Why would I want to build that base more slowly?

    Finally, I have twice the money I would have had otherwise to invest in promo and covers and editing etc. Or just go spend on my wonderful wife and girls. Why wouldn’t I want this revenue?

    Traditional publishers have built reader bases for an author one book at a time, often spaced a year apart, for decades. They put money into the promo that works in in-store venues: covers, pre-release reviews and the necessary ARCs, catalogs, a sales team, and co-op visibility in the stores. And while that promo didn’t guarantee anything, it made the odds more likely the book would get readers to sample and build that reader base.

    Why shouldn’t we put money into the promo that increases the odds for online stores?

    What business out there can’t benefit from good promo?

    Of course, the next question is what methods of promo work? There are a many methods that are a waste of money. But not all of them are. I think it’s our job as entrepreneurs to test and find ways that are effective a la The Lean Startup by Eric Ries.

    Anyway, Konrath’s advice to not self-ignore, and Blake’s “do both” approach make a lot of sense to me.

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6 Comments

  1. (Amusingly, I had to look up what Glee was before remembering it’s only about the most popular TV show in the world right now…)

    But my thinking is an antagonist is anyone who works against the protagonist in some way. But regarding the first point, I don’t think the antagonist needs to be stronger than the protagonist… Otherwise the antagonist would always succeed, yes? In many works of fiction the antagonist starts out stronger in some way, but through a series of events the protagonist becomes the stronger one in the end.
    Regarding points two and three, I think the important thing is just to make sure the antagonist is an interesting, three-dimensional character just as the protagonist and secondary characters should be.

  2. I take issue with number 3 on her list. Sometimes you just want to hate someone in the story. It’s hard to hate Sue, because we sometimes feel sympathy for her. In some stories, a sympathetic villain just doesn’t work.

  3. Thanks for a very timely post. I’m finishing up the pre-draft stage on my next novel, and am working on my antagonist(s).

    My take on Crusie’s list—these qualities increase reader empathy for the protagonist when the antagonist demonstrates them. To put it specifically, being stronger than the protagonist makes the hero more vulnerable, which increases our fear for them. Stopping at nothing, in essence being implacable, in order to achieve their goals, makes the antagonist more dangerous—thus more interesting for the reader, and again, ups the threat against the hero, increasing our concern over their fate. In terms of story, this comes down to making things harder on the character, which can complicate their attempts to resolve the story problem. All of this, for me at least, can lead to “stand up and cheer moments”—when the hero finally triumphs against the odds and defeats the antagonist, escapes the antagonist, or saves or converts the antagonist –a classic cinema example would be Luke saving Darth Vader at the end of Return of the Jedi. I don’t think the first is necessary—though it is important for the antagonist to at least be equal to the foe and probably superior at the start, since the hero is likely to grow in ability and knowledge, though the antagonist could as well

    In Lord of the Rings Sauron possessed the first two attributes Crusie lists, but not the third, which, for me at least is crucial for deepening reader interest in the story and adding crucial believability. Plus Sauron largely lurked over the horizon, with various minions threatening our heroes. This made him less interesting.

    Gollum, on the other hand, was a great antagonist. He was implacable in his desire for the ring. He wouldn’t quit. He was also vulnerable. We learn that he had been a hobbit who had been seduced by the ring and was now enslaved (and addicted) to it. Physically he was stronger than the ring weakened Frodo, and a fierce fighter (in his class ;-), but more than anything, he wouldn’t quit. There was a brief moment where it looked like he might be saved, but it was not to be.

    In Dean Koontz’s The Good Guy (your earlier referencing of this novel lead to my reading it a few weeks ago) the assassin is very capable-at least the equal of our male hero, will definitely stop at nothing, but was only vulnerable in his supreme hubris. For me, at the end, he became unbelievable. An aside—while a simply crazy villain can be scary, I don’t find them nearly as interesting as one that has more depth—is vulnerable, and acting on understandable motives. Granted, Gollum was at least partially insane but he had moments of lucidity, and displayed weakness, scarring and vulnerabilities, which ‘humanized’ him.

    A crucial element missing from Crusie’s list is the tendency for the antagonist to let the ends justify the means. In other words, they tend to feel that achieving a goal is more important than side consequences that result from their actions. It seems to me that this can be played off as a contrasting effect if the hero is forced to doing this (and, because they are the hero, they tend to regret and want to atone for the side consequences), or if the villain takes pains to use the right means but does it for the wrong reasons.

    I don’t think that great antagonists have to demonstrate all three of Crusie’s attributes. There are also other attributes that can define the antagonist and increase reader interest and fears, such as letting the ends justify the means, being uncaring about consequences, making the conflict very personal (this one really ups my reader interest), etc.

    I strongly suspect how crucial her three attributes are depends on the reader. I do think it’s necessary for the villain to be at least as capable as the hero. I disagree with her claim that the antagonist must be vastly more capable. The odds need to be long, at first, for the hero, to be sure, but being at least as capable or slightly more can be just as dramatically powerful as being vastly more capable. The antagonist stopping at nothing, being implacable in other words, is pretty important, and probably necessary. Finally, for me as a reader, showing vulnerability and thus humanizing the villain is important.

    My conclusion is that these three are important, but that they are only three of several attributes antagonist can possess.

    I want to thank you again, not just for this thought-provoking and personally timely article, but for all your writings on the craft of fiction. I’ve found them very insightful and quite helpful. In the past two years I’ve been studying the craft of fiction pretty intensely, and your focus on effecting the reader is proving very useful.

    I also really enjoyed your appearances on Writing Excuses and look forward to reading my copy of “Servant of a Dark God.”

  4. Love these responses.

    Dale, thanks for taking the time to post that thoughtful and well-reasoned response. I like the point about means and ends. That’s a valuable insight. It’s in the same vein as Crusie’s #2, but provides it’s own possibilities. Nice. I also think the ideas about the relative strength of protagonist and antagonist are important. I think the more powerful the antagonist, the higher the possibility of failure in the reader’s mind. Where you set it, I agree, I don’t know if there’s an ideal location on the dial.

    With regards to the last rule, I tend to agree with Ben and Dale, that it depends on reader taste and the type of story you’re writing. Alien worked, and the antagonist was not vulnerable. Still, her word choice of “vulnerable” is interesting. But I just don’t see all the stories I love having that, although some do, and it is a wonderful effect.

  5. I guess I’m a little late to the party, but here’s my input.

    I think that as with everything else, whether these rules apply or not depend on what you’re trying to do. If you want this type of antagonist, because it fits your story, then sure, go for it. But does every story need this type of antagonist? Certainly not. I guess that’s what you meant when you said, “You know what I think of rules and of form outside the context of function.”

    So, to answer your questions . . .

    What function or effect do these qualities have on the reader or on story elements that impact the reader?

    * (1) She is much stronger than the protagonist she sets out to destroy,
    Obviously, this sets our hero at a disadvantage and makes things hard. That’s rather important to conflict. If it’s too easy we lose interest. I think a key element here is “sets out to destroy.” Within the context of a story, a BIG antagonist isn’t just annoyed by the protagonist. The protagonist and the antagonist don’t just happen to pass into conflict. Rather, they directly butt heads. They are in direct opposition to each other, and are determined in foiling the other. No middle ground. Does this make for a strong antagonist? Why, yes it does.

    *(2) She will stop at nothing to achieve her goal
    This, too, increases tension. If we know that our bad guy will do anything, we are more likely to fear for the characters we love and want to win. The stakes are higher with a bad guy that is willing to do anything.

    *(3) despite all that strength and implacability, she’s a vulnerable human being, not a cartoon.
    To me, to ask if this is necessary for a great antagonist begs the following question: “What is a great antagonist?” I think there are some great antagonists that don’t seem to have a human side. So, the question is, why might you include this in your antagonist? I think this does a few things for the reader. First, it shows that things aren’t all black and white, and that when the bad guy loses, it’s sad to a degree. Second, it might put the nature of the outcome in question: if there is good in the bad guy, that increases the realm of possible endings; maybe the bad guy will turn; maybe the bad guy will relent; maybe there will be some twist in the end; maybe it won’t be absolute. I suppose there’s more this does, but as with everything, the question is: is making your antagonist more human going to accomplish what you want with your story? In the end, the net effect is that things are grayed a little bit. It’s one thing to defeat an inhumane monster, but another thing entirely to defeat a person who cares for homeless children in his spare time. If you wonder what this “human” characteristic does for an antagonist, consider how you felt about Hunger at various points in Servant of a Dark God: when he first attacked, when you learned more about his struggle, when he was defeated.

    Do all great antagonists exhibit these three qualities?
    No. But certain types of memorable antagonists do. However, the same can be said about any list that describes an antagonist.

    If not, are any of these critical for antagonists?
    For certain types of stories, sure.

    What’s your conclusion about these three rules?
    They’re useful to build a certain type of antagonist. Tuck it away for future reference.

    I think maybe for my next book, I will start with a bid bad antagonist, and build from there. Seems like I usually build from the protagonist’s side, but it might be interesting to start from the bad guy’s side, and build a protagonist that will grow enough to defeat the antagonist by the end.

  6. We’re never late here because we’re running on John Brown time 🙂

    Great stuff, Hezekiah. I agree with what you’ve written. With regards to your last thought, I know with all my novels, because the villain is the force behind the external problem, I have to think about it from the villain’s pov.

    What’s the situation?
    What does she know?
    What’s his/her goal?
    What’s her plan for accomplishing that?
    How far along is she when the hero gets involved?

    Then boom, my hero runs headlong into this and begins to react and form his own plans.

    Is that what you’re talking about?

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