Raveler Update: The Cover!

Back in July, I contacted the talented Victor Minguez again to do this cover. I sent him a creative brief with three scenes that I thought would work well. Victor read the passages, then came back with some sketches.

One of the scenes was of Sugar, battling howlers in the world of soul. Two parts of the reference I gave were the following. The first suggested an interesting lace pattern that fit my image of Sugar’s skenning. The second was a dead ringer for a howler. It’s actually “Lion,” made of used tires and steel by Yong Ho Ji. Okay I found it on Pinterest. But it’s absolutely gorgeous. I really thought this scene with Sugar would be the one.

Skenning   Howlers

Victor’s sketch is below. You can see the howlers in the foreground about to attack.

RavelerSketchSugarHowlers

The second and third scenes were of Argoth facing down Mokad’s Guardian and Matiga and her fell-maidens in the final battle. The fell-maidens are women you don’t want to mess with. Some of the reference included these. BTW, if you’re interested in other images I’ve captured, feel free to browse my Pinterest collections.

Matiga Matiga2 Matiga3Matiga4

This is the sketch he came back with. His notes explained that the enemy line would be reflected in the sword.

RavelerSketchMatiga

I love the idea of Sugar and those howlers. I can see the image in my mind, and it’s awesome. But we felt this would make a more appealing cover. Maybe someday we’ll pay for someone to do that Sugar illustration just for the heck of it.

The next step was to do a value study. This was the first.
 RavelerValuesFirst

I wanted to see what a couple of variations might look like.

RavelerValuesCloseUpView  RavelerValuesMoreFaceSketch

Ultimately, I thought all three of these were powerful. The first two really draw attention to her eyes and give a great focal point and hierarchy. In fact, I still go back and forth even now. But I did like seeing more of her face. I think anyone of them could have been great, but we ended up going with the third. A little magic from the artist, and Shazam!

RavelerFinal

There are a lot of things to love about this. Victor’s gorgeous backlighting and halo effects. The part of the story told in the reflection in the sword. And the fact that this woman is not some fluff bunny, running around in ridiculous bikini wear. She’s even got a bit of sneer or growl going on. My friends, this is a freaking fell-maiden. I also like that Victor etched an important symbol into the armor.

Here’s the illustration in the cover.

RavelerFullSpreadWeb

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    Because of so many reader requests, I think it’s time to explain.

    Alas, I must report that she ran off with a no-good tramp. I’m sure she’s realized her error. Either way, I’ve formed a posse. We’re hunting her down.

    That’s the true story. For those that want the boring press release that obscures the facts, you may read what follows.

    The first draft of Curse of a Dark God was delivered to the editor in August of 2009, two months before Servant of a Dark God was released. That draft had some issues with a few of the story lines. These issues crept (they did not run or slouch) into the text because the author, stressed about an aggressive deadline, decided to adopt the fix-it-when-you-finish-just-get-er-done-you’ve-got-a-freaking-deadline methodology of writing.

    But a book of 230,000 words is a big old momma. And if something in a beginning chapter is off, it wankers a whole heck of a lot of story that follows, much like a line of dominoes. But it’s not just one story line. This book had multiple interconnected story lines. So issues in one line rippled out into others. What this meant was that the changes that needed to be made weren’t wee things that could be dealt with in a few weeks. When the dust settled, it was clear the book required a substantial rewrite, even though the draft contained gobs of cool story.

    So much for that fix-it-later experiment. You can be sure the author won’t be using that on large books again.

    So the author wrote another draft of 245,000 words and delivered it in August of 2010. The story rocked. Unfortunately, there was a miscommunication on size (and there’s no use in having a drama about what was said and who was at fault and why fairies are always tiny hot chicks; despite our best efforts, life is full of bumps; the best thing to do is learn from them and move forward). The book actually needed to be in the 170,000 – 180,000 word range. Same as Servant of a Dark God.

    In a 10% edit, you’re tightening a story, cutting out the fluff. In an edit designed to reduce the book by 30% or more, you’re cutting off arms and legs and removing things like livers. The story can’t survive such cuts unless the thing was obese to begin with and just needed to go on a diet. Unfortunately, Curse of a Dark God draft 3 was fairly lean, given the amount of story it contained. It was NOT a candidate for Biggest Loser.

    The upshot is this third draft is going to be another major rewrite. Which means, given publishing lead times, that it’s going to take a number of months to get it on the shelves.

    (fricken, ricken, grumble, frag a friggen nack)

    Because I’m just starting on the outline, we don’t have a delivery date yet. As soon as we do, I’ll post it.

    I apologize to all of you expectantly looking forward to the next book. When I started this series, I promised myself that I would not leave my readers hanging. I was determined that my books would come out in a timely fashion. And I have been working like a devil to do just that, but sometimes things happen. What I can promise you is that this draft will go quickly. Furthermore, I already have book 3 outlined. It should go quickly as well.

    I know some of you are asking why? Why, the word limit? Aren’t there are plenty of monster books out there?

    There are. In fact, about half of Robert Jordan’s Wheel of Time books are roughly the length of draft 3. Publishers do sell fat books. However, the bigger the book, the harder it is to make it profitable.

    First, bigger books cost more. There’s the cost of the additional paper and editing, but there’s also the extra money to ship and store.

    Second, you can’t put as many copies out in the stores. You can’t because they take up more of the space that might be allotted to an individual book. So instead of being able to have stores stock four or five copies of a 120k novel, they can only stock two or three of a big old momma in that same space.

    Third, bigger books cost you, dear reader, more money. Sure, the publisher might eat some of the additional costs, but some of those costs will be passed onto you.

    So because of the increase in cost, the publisher needs to sell more copies; however, the limit on display space and the higher price make it harder to sell those additional copies and actually may lead to selling fewer copies.

    Do you see the bind?

    This doesn’t mean big books can’t be profitable. It just means that it’s not as easy. It’s a bigger risk. Part of me would want the publisher to take that risk. But the other part of me knows that slow and steady usually wins the race. Neither I nor the publisher want to gamble the long-term viability of the Dark God series. Now, if Tor was doing this all in paperback, this might not be such a big issue. But we’ve got the sweet hardback/paperback deal. And business projections have to be done in that world.

    So the short of it is that we’ve run into some business limitations, and it’s going to take me a bit more time to deliver.

    I wish I could announce a date at this time, but I can’t. I’ll finish up the outline for this draft and run that by the publisher around Christmas. Then it’s back to work. I promise that what you’ll get will be my best. And that’s what you want, anyway, even if it takes a bit longer to get it into your hands.

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  • Dark God Update! Audio book narrator has been cast

    Alex-Wyndham-headshot-200x300I’m very pleased to announce that Podium Publishing, the folks producing the audio versions of the Dark God books, has cast Alex Wyndham as the narrator for the Dark God series. Production is scheduled to take place in March and April.

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  • It has begun

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    It was well past midnight, and they were deep in enemy Fir-Noy territory.  There were eight of them: Talen, Sugar, River, and five of Shim’s soldiers, all of them staying back in the deep moon shadows at the edge of the wood, crouching low in the dry autumn weeds that had not yet been eaten down by the village livestock.  They had to be careful.  Talen, Sugar, and River all had sizeable Fir-Noy bounties on their heads.  And even though they wore weaves of might, being multiplied didn’t make their flesh impervious to arrows and blades. 

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    The night shadows of the clouds played over the moonlit fields and houses and road that ran through the village of Plum.  The village where Sugar’s father had been killed and her mother taken and beaten.  The village where the Fir-Noy had burned her life to the ground.  The village that was their destination.

    Purity, Sugar’s mother, had hidden valuables there.  Weaves and maybe a codex of lore.  Talen and the others had been tasked to steal into the village and retrieve the items, right under the noses of the sleeping Fir-Noy.

    Except this wasn’t right.  They were supposed to have come out across from the ash ruins of Sugar’s old house.  “I think you’ve brought us to the wrong end,” Talen whispered to Sugar.

    “No, I’m just coming to get what’s mine first.”  Sugar pointed up the road to the entrance of the village.

    Talen followed her finger.  The Fir-Noy here had begun to build a wall around their village.  A wooden palisade atop a mound of dirt.  But she wasn’t pointing at the half-finished wall with its timber supports still showing like bones.  She was pointing at a tall pole that had been erected at the gate of the village.  Something had been fastened to the top of the pole.  Talen peered closer and saw a skull shining pale in the moonlight. 

    “That’s your father’s, isn’t it?”

    “You’re going to help me,” she said.  “He deserves better than that.”

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  • An absolutely perfect and maddening turn in the story

    You’ll note the word count on CODG is steadily rising. Today, I experienced a delightful AND maddening turn.

    I find outlines to be immensely useful tools for story development. Of course, there are many more tools in the box–outlines can’t do everything. For example, there are times when you’re drafting a story that you write something and it suddenly generates new options for the story that you in no way could have imagined without getting to that point in the draft. You can get a lot of ideas with an outline, but drafts generate still more. Sometimes the options that present themselves while you’re drafting are so right they give you goosebumps. I got one of those today. Of course, part of why it was so good was not only that it put the character in a perfect dilemma and the reader in a perfect chapter cliffhanger, but also because it was completely unexpected yet logical. 

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  • Curse Update: Cover

    Behold.

    CURSE_FinalCoverSpreadWeb

     

    The proof has been shipped. When that arrives, we’ll review it to make sure everything looks good, and then it’s release time.

    The artwork is proceeding along for RAVELER as well. The target for that is mid August. As soon as it’s finished, we’ll be ready to release that book as well.

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    ServantSpreadWeb

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