When we find a great teacher, we prize them not only because what we learn improves our lives but also because good learning can be one of the most exhilirating things we experience. Unfortunately, a lot of teaching stinks. It’s boring, rambling, forgettable.
I’ve made a study of teaching. I’ve had to. For almost 20 years I’ve taught and designed courses in the private sector. And for many of those years my work has been in a revenue generating department. What that means is that if my classes are ineffective and dull, nobody signs up, revenue falls, and a lot of folks will stand around and wonder if it might not be better to just replace me with a potted plant. At least a plant would be something pleasant to look at, plus it would also clean the air.
Now not everything I do is stellar (I wish that were so). Sometimes in the quality, cost, speed triangle, quality is the thing that takes the hit. But the point is I have to be alert and try to miminize the schlock. But how do you do that? How do you develop and deliver effective and interesting education?
Luckily, the field of instructional technology (I’m not talking about computers, but principles of instruction) has come a long way in identifying what works and what doesn’t. This is important because teaching theories of the past (many of which are still used today) often relied on rules of thumb and anecdotal evidence. Their precriptions were often ineffective and sometimes counterproductive. What’s exciting is that in the last few decades researchers in this area have put techniques and principles to the test. We know better now than ever before how to structure learning that is effective and interesting. And I have yet to find a better explanation of the proven techniques and principles than Ruth Colvin Clark’sBuilding Expertise: Cognitive Methods for Training and Performance Improvement, 3rd Edition.
Don’t let the “training” part fool you. We often associate “training” with learning procedures and simple tasks (which is what leads to the “we want to provide sex education, not sex training” obfuscation). But Clark isn’t using the term that way. Training here includes all types of learning.
What Clark does is not only share the techniques that build expertise, but also the psychological reasons and research-based evidence for those techniques. This isn’t nonsense based on personality or political correctness. It’s practical and proven.
Among other things, you’ll learn:
Why working memory is key to instruction and how to overcome its limits
How to motivate learners
How to structure learning
When to use lecture and when to put learners into action
What methods work best
You’ll learn when taking notes can actually be counterproductive and what you can do about it. Or how making your delivery more personable (and what that means) can actually improve attention. You’ll see why lots of practice isn’t always the best answer–sometimes your child will learn more if you do half of their homework questions for them.
You’ll find that there “Is no Yellow Brick road” in teaching. Instead, you’ll see that the effectiveness of any method depends on whether it’s suited to the specific situation. And Clark will explain what the key factors in any situation are so you know which methods to apply and the trade-offs you’ll make when you do.
If you’re a teacher in any setting–family, job, church, school, or recreation–or if you’re trying to teach yourself, this book (specifically the 3rd edition) will be a goldmine for you. I can’t recommend it highly enough.
Almost everyone reading this knows what they like in a car. We know what we want a car to do. We can talk about acceleration, voom-voom styling, and handling. Some of us could talk about how engines and transmissions and tires all work together to create those things. We could get really technical.
But how many of us could then go manufacture a tire? Or the paint we’re going to put on the car? How about a windshield?
No?
Well, what about one little bolt? Just a little bolt. Can you do it?
There’s a difference between knowing what a thing is supposed to do, how it works, and actually building it. A lot of people can talk about the first two topics and have no idea at all about the third.
It’s the same with stories.
There are three things we have to learn to write killer stories.
What a story is supposed to do.
How the 5 parts of story—character, setting, problem, plot, and text–do that
How to come up with and develop a story idea in the first place
We authors talk a lot about the second thing. You have books and blogs galore on dialogue, plot, characters, structure, grammar, world-building, setting—you name it. Heck, the big series I wrote last year about the key conditions for reader suspense was all about how story works.
Some of us talk about the first thing. And really there’s no point in blathering on about the how-to’s if we don’t know the what-for’s, which is why I tried to highlight one of the core what-for’s in my series on suspense.
But as important as those two things are, none of it matters if we don’t know how to put it to use. We’re not reviewers or editors. We’re creators. We’re writers—the ones that invent the story in the first place. And let me tell you, knowing how a story works and how to invent one are two very different things.
I didn’t know the principles of invention when I was first starting out. And that gap in my knowledge was one of the things that held me back for years. In fact, I almost gave up my dream of writing stories because of it.
Very early in my attempts to start a career I wrote a story that won an award and $2,000. I was flown out to Cocoa Beach, Florida for a week-long workshop with amazing pros. Was published. And then I went home, finished another story (yea!), and proceeded not be able to finish another thing for five years.
Five years.
FIVE. YEARS!
And I tried.
After five years of failure you begin to wonder if maybe you didn’t get the wrong memo (what am I doing at this empty warehouse?). Your family begins to wonder that as well. You realize life is short and there are a lot of other things you could be spending your time on. You begin to think that only an idiot would spend more time on this. And you’d probably be right.
Unless, of course, you realize that what’s keeping you back isn’t a manifestation of cosmic will. Rather, it’s just a lack of understanding.
That’s what happened in my case. Just a few days before I gave up on all my dreams, the light was turned on for me. I learned some key, but simple, principles of invention that I hadn’t known. You can read the whole story here. After I learned these principles, my production took off like a rocket.
And so what I want to do in this series is share those principles with you. Hopefully, this will unleash your abilities. You might find a huge audience for your stories. You might find only the family dog will stick around to listen to them. The popularity of your stories is a separate matter. But you can’t even find out how big your audience will be if you don’t know how to finish.
So let’s start. A lot of people think that creativity is about passion. When they think of creativity, they think of someone like this.
Look at him. Brushed velvet jacket. Beard. Rakish devil-may-care hair. And that gaze. Look at that gaze! It’s full of passion. It’s coming off him in waves. In fact, we all know his inner world is a vast tempestuous sea of passion that sends ideas crashing in great surges onto the rocky beaches of his soul. And those earthly forces cannot be contained. No, he must write them, write them, write them. That’s the face of a man who will channel fire onto the written page because if he didn’t, he would surely burn.
Or maybe not.
Maybe creativity is about being like this guy.
Hello, Malcolm Gladwell. Look at him. There are so many ideas in that great blaze of brains they trip over themselves trying to get out. There are so many they kinked his hair with their electric heat. Oh, fecund mind!
Or maybe not.
Maybe creativity is all a function of being blessed.
Or maybe it’s about alcohol (or some other chemical). After all, isn’t that how Ernest Hemmingway did it?
Booze Makes Ernie Reel Smart
Or it’s about being mentally unstable.
Or it’s about having the right personality type. I remember the day of woe when I learned that I was an ENFJ but that the “natural” writers were all ISFPs!
Alas, me being a blockhead was all scientific
Or it’s about being eccentric.
Patrick Rothfuss shows us the key is crazy beardage and an Alice in Wonderland chair
Or it’s none of that. It’s about being born to it.
I wrote my first novel when I was six
Right? All of those things are what creativity is about. And if, as so clearly demonstrated by those pictures, you don’t have passionate hair, well then, forget about it. Except here’s Larry Correia, a New York Times bestseller, who has no passionate hair whatsoever.
I keep guns in my basement
Huh?!
How could that be?
Here’s how. All those ideas above about creativity–they’re rubbish. Creativity has nothing to do with passion or hair or whether you wear Argyle socks.
Nothing.
Let me show you the face of creativity.
That is Warren Ellis. Warren is my brother-in-law, except when he’s not (do not ask me to explain this). One day our fridge started to drip. The freezer would cycle through its normal thawing, and all the water would drip down into the fridge and soak up our egg cartons and pool in the vegetable crispers. It was a mess.
We defrosted the freezer we weren’t supposed to ever have to defrost, but the problem persisted. So we called Warren because he fixes things.
Warren came to our house, looked the fridge over. He declared that the freezer’s drain tube was plugged. We thought up a few ideas for cleaning it out, none of which were any good, then Warren asked if we had an air compressor. We did and hauled it in.
Warren plugged it in, let it build up the pressure, and then held the compressor nozzle to the bottom end of the tube. The compressed air went in. The obstruction flew up and out and landed on the counter. The obstruction was a fat fly that had crawled in there, gotten stuck, and died.
We poured a quart of water into that freezer, and it all flowed down into the catch pan at the bottom. Warren fixed our freezer with an air compressor.
Folks, that is creativity.
What did Warren have? He didn’t have passionate hair; I can tell you that. No. He had an objective. He knew basically how fridges worked. And he came up with a couple of options to fix the issue.
Let’s look at another example. Here’s Ed Smylie.
Ed was like Warren. He ran into some problems. Actually, the astronauts in Apollo 13 ran into some problems. Ed was tasked to help solve them. One of those problems was the fact that the astronauts were running out of air.
Ed and the others designed the solution in two days. The ground crew relayed the instructions to the flight crew. The lunar module’s CO2 scrubbers started working again, saving the lives of the three astronauts on board. Of the experience, Ed said that he knew the problem was solvable when it was confirmed that duct tape was on the spacecraft. “I felt like we were home free”, he said. “One thing a Southern boy will never say is: I don’t think duct tape will fix it.”
Ed and his crew saved the day. The made a round peg fit into a square hole. How did he come up with such a creative solution?
Ed had an objective. He knew how the CO2 scrubbers and the shuttle worked. He knew about duct tape. He came up with options.
Let’s look at a few more examples of this. I know you’ve seen some of these.
That is creativity. So is this.
And this . . .
And this . . .
Or this, if you don’t need to go so fast . . .
Smaller size, for trolling
And this . . .
And this, which is officially called a Bumper Dumper . . .
Do you really want to dig?
These fine folks had a goal. They knew the basics of how things worked. They came up with some solutions.
That’s all there is to creativity. Three things. You need to have an idea of what you’re trying to do. You need to have a basic knowledge of how things work. And you have to know how to come up with some solutions to meet your objective.
Not so mystical, is it?
But I can hear some of you complaining. Writing is different. It’s a whole other world. It’s Fiction, which is so significant we must capitalize it. It’s passion. It IS mystical. This is a matter of the heart. It’s not a fridge or space ship or some dumb hotdog roast. You cannot compare these things.
Except I can because they’re the same. It doesn’t matter if you’re trying to invent a different recipe like the folks at Cook’s Illustrated, or decorate your house, or come up with a way to keep the squirrels out of your bird feeders, or make people weep in a movie theater.
What I’ve found is that when we have troubles coming up with ideas, we probably don’t know what our objectives are. Or we probably lack some understanding of how fiction works. Or we don’t know the principles of generating options.
And so we conclude it’s a mystery. It’s arcane lore.
But it just ain’t so. Can you create a redneck toilet? Then you can write a story.
Now, it’s true that a lot of people feel their way through this. They don’t know what they’re doing, but they do it. I did that. Remember: I won an award. But then I couldn’t repeat it. Couldn’t find that groove I’d stumbled into.
I don’t want to stumble around hoping to get lucky. I want to make a living at this. And if I’m going to make a living, I need to produce. Regularly. I can’t be bumbling around, hoping to create something by accident.
The good news is that we don’t have to create by accident. We can create on purpose. There are principles to invention. When we learn them, our productivity will shoot through the roof.
Finding a solution to Apollo 13’s issues might seem impossible to us. But they weren’t impossible to Ed Smylie because Ed had an objective; he knew how things worked up there; and knew how to come up with options.
My intent is that when you finish this series, you’ll know what Ed Smylie knew, except for stories.
Laurel Amberdine was raised by cats in the suburbs of Chicago. She’s good at naps, begging for food, and turning ordinary objects into toys. Having escaped the terrible weather of Chicago, she is now delighted to call San Francisco home. For many years she read a novel every day, until she got married and realized that her new husband didn’t enjoy being completely ignored in favor of fictional people. She’s working on writing science fiction and young adult novels herself now, and hopes you get to read them soon.
I hope you get to read them soon as well. Until that glorious moment, Laurel has a fabulous tool to share with you writers. And I know it’s fab because I use it. If you look at the text tools section on the my Story Development Framework, you’ll see that The Scene Primer is one of the tools I’ve found useful in helping me bring enough of the scene to life in my mind that I can draft it. I’ve used various bare bones versions of this for a few years now, but then I was on a forum where Laurel explained her “Template.” And I immediately knew it would be a useful tool for me. Here’s what she had to say.
Laurel
While working on a complicated science fiction novel a few years ago, I found myself stuck looking the blank page with each new scene. I had already outlined the story and knew generally what was supposed to happen, but the setting was alien and the characters were strange. There was so much specific detail to figure out simultaneously, I was paralyzed. I couldn’t start.
But I realized I did know some things, just not enough to write a new scene from the beginning. So I created a template, where I could fill in the bits I knew, and think about the bits I didn’t yet know in a simple, no-pressure way. After all, I wasn’t really writing yet, just making notes.
The template asks enough questions that if I fill it all in, I know exactly how to write the scene. But most of the time I don’t have to fill out the whole thing. I just work at it until I know what I want to write. It’s not a worksheet; it’s a tool to get started. Once I am ready to begin, I cut and paste the template and answers over to a notes section, and get writing. Most of the time I don’t even look back at it.
The template got me through that novel, and I continue to use it. I’ve refined the categories I use, and even discovered that I can improve my writing by adding template entries to cover aspects where I’d naturally slack off. Like, I often focus so tightly on plot that I skimp on showing a character’s emotions or unique behavors. Well, now I just put it in the template and make sure to figure that out too! Works great.
Here is the current version:
Summary:
Opening/transition:
Current Situation:
Theme song:
Setting, and significant details:
Time span/transitions:
Next big crisis or turning point:
Foreshadowing:
Background/worldbuilding details:
Desired effect in reader:
Events:
Sequence:
Emotions:
Character’s unique reactions:
Ending hook:
Other notes:
The colors encourage me to fill it out, because it’s pretty once it’s done. The “Summary” is what would go on a note card. In Scrivener, I just paste that onto the note card once I have it (or from the note card if it’s already filled out).
“Events” and “Sequence” almost always wind up being the same thing, but sometimes I don’t know what order things happen in, so I fill in “Events” first.
I listen to music while I write, and often a certain song seems to fit the scene. If I find one that does, I list it under “Theme Song.” This can be helpful when revising, because I can put the song on and get right back into the feel of the scene.
The hardest part for me is almost always the opening line.
John Sez
After reading Laurel’s post on that forum, I immediately tried applying the idea to the current novel I was drafting. I’d done sketches of the scene in my own way, but never with a list of questions to prime my thinking. That day I started a new chapter, but before I began to do my initial sketching, I took Laurel’s idea and tweaked it to my taste, coming up with my own “Template” that I call a “Scene Primer” or “Sketch Primer,” then let it direct my sketching. It worked like a charm. After answering five or six of the questions, I could see enough of the scene detail to begin to write. Here’s my current version. I’ve used it a number of times since that first day, and it’s always proved helpful.
When starting to write a new sequence or scene, start filling these out UNTIL it comes alive and you can write. (That is my note to self.)
WHERE ARE WE?
Transport: general, dominant impression then specific
Setting tags
Sights, sounds, smells, textures, tastes? 3s2t
Fun, cool, weird, odd, particular details
Time, sun, weather, etc.
Background or world building details?
Fun & cool stuff?
Surprises, different, twists?
WHO IS HERE?
What’s the situation for each character?
Goals
Who is driving this scene?
What is the concrete objective for him/her?
What the concrete objective of other characters?
Motives?
Character transport: general, dominant impression then specific
Thoughts?
Tags?
Fun & cool stuff?
Surprises, different, twists?
WHAT STORY LINES WILL HAVE BEATS HERE?
Progress or trouble?
Points of conflict?
Obstacles?
Fun & cool stuff?
Surprises, different, twists?
OTHER OBJECTIVES AND THOUGHTS?
A few things to note. First, like Laurel, my goal isn’t to fill in all the blanks. My goal is to bring the scene to life in my mind in enough detail that I can write. So I don’t fill out every blank. I use the tool to stimulate my imagination. It’s like using a match to light a candle on a birthday cake–you only use it until the candles are all burning, then you wave it out and set it aside because it has done its job. The goal isn’t to burn a match, but to light the candles.
Second, there’s no one right version of this. My version is different from Laurel’s because she and I have different work habits and think about stories in slightly different ways. For example, sometimes I listen to music when writing, but most of the time I don’t. Maybe some day I’ll start using theme songs. But I know a lot of other authors who DO find music helpful.
So who’s right?
No, stop asking that question. That’s the wrong question. Music is a tool. A tool can’t be write or wrong. It can only be helpful or not helpful. If you find theme songs helpful, then use them. If you don’t, then don’t.
Third, this is yet another example of the general creative principle of developing in iterations. Think of painters. They will usually start by sketching. The sketches are, by nature, rough and incomplete. They’ll sometimes create a number of sketches. Some of what they sketch might make it into the final painting. Some of it may not. At some point in time, they feel they have enough of the image (feel, composition, subject, etc.) in their minds to start applying paint to canvas. So they’ll rough in the subject on the canvas and then began to paint in the details.
It’s the same with writing. You start with a rough, incomplete idea. You sketch it out, inventing as you go. Maybe you sketch the whole thing or just parts. Then you go back and build up more detail, adding by degrees until you have enough character, setting, problem, and plot in your mind that you can form the story.
For example, I recently sat down to write chapter 22 of my current novel. Here’s what I had on the outline (which is simply one type of sketch) :
Recon
Summarize wal-mart purchases etc.
Recon their security, paint it all. It’s stiff security.
Carmen or Pinto calls in—someone’s coming
They’re dressed up as utility guys
See her coming in the field. Not at the house. They wave her down or something
Can you see that scene well enough to write it?
No. Neither could I. I knew roughly what would happen, but I couldn’t write anything because I couldn’t see anything. Where was the house they were going to recon? What did it look like? What kind of security did they have? Was it in a neighborhood or out in the country? I only had the most general idea of character, setting, and plot. So I turned to my Scene Primer and started answering the questions.
800 words later, I’d sketched out the scene and had enough detail in my mind that it had come to life. I used a lot of what I developed in that sketch. But there was some, by the time I finished my draft, that I didn’t use. Why? The draft was another iteration of the story. And in that take, things changed and I didn’t need it. But it wasn’t wasted effort because it helped me get to the point where I could draft.
The Scene Primer is an excellent tool to help you build up the detail when you’re starting to draft. Give it a try to see if it’s useful to you.
BTW, Laurel and I aren’t the only ones using the primer. Author Maya Lassiter is also using it to good effect in her new writing experiment. See, Maya is a pantser who is “sick of the wretched groping around in the dark” that comes with a seat-of-the-pants writing method. She decided to try to see if she could learn to use some tools to help her invent some of her story before she begins to draft. You can read about her decision in “Can a Pantser Become a Plotter?” Then come back because Maya is going to share a post here in which she describes her new method and some very promising results.
Recently a fellow writer brought up this post by author Kameron Hurley. He has a lot of interesting things to say (and some cool covers in his sidebar). A Steve Martin quote features prominently: “Be so good they can’t ignore you.”
That sounds like excellent advice, doesn’t it?
Until you start to think about it.
Are there authors out there who strive to be just okay? That set goals to be mediocre?
“Marge, keep the kids away! Bring me no lunch. Because today, do or die, I am determined to write a middling tale about lukewarm characters with a so-so plot!”
!?
I believe our writer of measley aspirations just might just be a strawman.
Be good enough they can’t ignore you, Martin says.
Wow, sounds good. Except let’s test it out. Let’s take some of the least-ignored authors of our day.
For millions of readers J. K. Rowling is NOT a great writer. And neither is Harper Lee. Or Steven King. Or Orson Card. Or Brandon Sanderson. Or Lee Child. Or Nora Roberts. Or whomever. Insert whom you will–the vast majority of the reading public ignores or eschews them.
The vast majority of the reading public is not moved by them in the least.
Stephenie Meyer is a great writer for some. She gave them such a moving experience they dress up and relive it all at balls. She’s a horrible writer for others. Most people haven’t read her or gone to see her movies.
The Bible is THE most life-changing, most moving book that millions have read. For others it’s a piece of trash.
It seems that following Martin’s advice is a really good way to lose a lot of time galavanting after shrubberies only to then have your throat ripped out by the Rabbit of Caerbannog.
Woe is me, for I should have stayed home with my lovely wench and lovely children and eaten more peas and read about sparrows. Zounds, but the blood my mother gavest me, at nine-month cost, now flows silently onto the sterile rocks. . .
You can create great product, stuff made with extraordinary skill, and still not be Great because you’re earth-shattering stuff speaks to and shatters only a small portion of readers.
I say forget greatness!
Just sing. And revel in the singing. And the new songs your voice can carry as your skill grows. And share that reveling with all who enjoy such singing.
Because it’s not about greatness. It’s about the song.
And then go home and enjoy the laughter and coversation of the woman/man at your hearth, the children/cats at your feet, and the lovely taste of the fresh green peas.
(Dear me, I believe I just equated children with cats. And yet, does it not sound just right?)
John, you ask, what about goals? What about being all you can be? Are you saying it’s okay to schlub your way through life and writing?
You must choose your own path. But I would never say don’t have goals. Nor would I say don’t try to write the best book possible . . . for the particular type of story you’re trying to tell.
I think we all benefit by singing our types of songs to the very best of our ability and then trying to enlarge that ability as much as we can.
That generates more joy in the giver and the receiver.
But the quest to be Great so some amorphous “they” (who is they?) can’t ignore you seems foolish. It disregards the idea that it’s impossible to write great books for all audiences. But that’s not its only problem. It also seems to be all about the writer, and not the sharing. Me-me-me is, ultimately, such a hollow prize.
It seems to me that it’s so much better to quest after singing, not to be noticed, but to deliver a service that I and the reciever can both rejoice in together. And then to increase that joy.
I had tons of great feedback from the last workshop. It seemed to be helpful to quite a few people. There are a number of other good workshops for writers going on before and after mine that you’ll want to look into as well.
I had business in Vegas and decided it was time to take the family to Zion’s National Park. We could drive down from the northern tip of Utah (Laketown) to the southern tip (St. George) together. Then I’d take a rental to Vegas, do my business, and hook up again with the fam to hike the canyons for two-days. (Hiking Kolob, folks, was incredible, but that’s another post.)
So I ask Nellie what she’s got to read to me as we drive down. She pulls out Diary of a Wimpy Kid by JeffKinney and says all the kids in her classes said she had to read it.
I think, hey, it’s got pictures. Any book with pictures gets one shot at the very least.
I’m happy to say I can’t tell you how many times she had to wait so I could stop laughing. We almost wrecked only once. And if I’m going to wreck I’d rather do it while laughing than asleep. Kenny has written and illustrated a wonderful, fun book. And now we have a new word in the family vocabulary–“Fregley.”
Do you regularly sit through meetings that seem to accomplish nothing?
Meetings where people drone on and on and on.
Meetings where people discuss and no decision is ever made.
Meetings that always slide off topic.
Meetings that should never have been held in the first place.
In many cases, the reason these meetings stink is because those organizing them are not aware there’s any other way to hold a meeting. But there is. I was fortunate enough to have been exposed to it just out of college while working for a business consulting firm in San Francisco. (And why they didn’t teach this in my business degree I will never know!)
After learning the simple and powerful principles, I was eventually paid to plan and facilitate meetings for clients. In some of these meetings they were making incredibly important decisions. I remember a client flying me and a colleague from San Francisco to Delaware for two days of meetings.
You might be groaning at the thought. But they paid thousands of dollars to have us come and facilitate. And when we were done, the energy in the room was palpable. A number of those that were involved were astounded and said they’d never been involved in such productive sessions. They’d accomplished more in the hours we were there than in months of other meetings. They were happy and grateful we’d come.
Think of that—happy and grateful for a meeting that went on for hours!
When meetings are done right, the collaboration and synergy can be amazing. Now, you may think that some secret handshake is required to learn how to do this. Or that it’s only for those with some special knack. Or that it’s only for high-powered jobs. If you do, you’d be wrong.
And that’s because you can learn the principles all for a few bucks. They’re laid out in perfect clarity in How to Make Meetings Work by Michael Doyle and David Straus. This is the book that was the source of our training sessions all those years ago. And I reread it every few years to brush up. The principles work in everything from a family council to a board meeting to class settings. I know because I’ve used the ideas in all of them. And when I fail to take just a few minutes to prepare, that’s when the meeting becomes, well, just another (yawn) meeting.
If you hold meetings of any kind and want to improve them, give this book a try. I think you’ll be happy you did.