Generating Story 13: The Scene Primer with Author Laurel Amberdine

Laurel Amberdine was raised by cats in the suburbs of Chicago. She’s good at naps, begging for food, and turning ordinary objects into toys.  Having escaped the terrible weather of Chicago, she is now delighted to call San Francisco home. For many years she read a novel every day, until she got married and realized that her new husband didn’t enjoy being completely ignored in favor of fictional people. She’s working on writing science fiction and young adult novels herself now, and hopes you get to read them soon.

I hope you get to read them soon as well. Until that glorious moment, Laurel has a fabulous tool to share with you writers. And I know it’s fab because I use it.  If you look at the text tools section on the my Story Development Framework, you’ll see that The Scene Primer is one of the tools I’ve found useful in helping me bring enough of the scene to life in my mind that I can draft it. I’ve used various bare bones versions of this for a few years now, but then I was on a forum where Laurel explained her “Template.”  And I immediately knew it would be a useful tool for me. Here’s what she had to say.

Laurel

While working on a complicated science fiction novel a few years ago, I found myself stuck looking the blank page with each new scene. I had already outlined the story and knew generally what was supposed to happen, but the setting was alien and the characters were strange. There was so much specific detail to figure out simultaneously, I was paralyzed. I couldn’t start.

But I realized I did know some things, just not enough to write a new scene from the beginning. So I created a template, where I could fill in the bits I knew, and think about the bits I didn’t yet know in a simple, no-pressure way. After all, I wasn’t really writing yet, just making notes.

The template asks enough questions that if I fill it all in, I know exactly how to write the scene. But most of the time I don’t have to fill out the whole thing. I just work at it until I know what I want to write. It’s not a worksheet; it’s a tool to get started. Once I am ready to begin, I cut and paste the template and answers over to a notes section, and get writing. Most of the time I don’t even look back at it.

The template got me through that novel, and I continue to use it. I’ve refined the categories I use, and even discovered that I can improve my writing by adding template entries to cover aspects where I’d naturally slack off. Like, I often focus so tightly on plot that I skimp on showing a character’s emotions or unique behavors. Well, now I just put it in the template and make sure to figure that out too! Works great.

Here is the current version:

Summary:

Opening/transition:

Current Situation:

Theme song:

Setting, and significant details:

Time span/transitions:

Next big crisis or turning point:

Foreshadowing:

Background/worldbuilding details:

Desired effect in reader:

Events:

Sequence:

Emotions:

Character’s unique reactions:

Ending hook:

Other notes:

The colors encourage me to fill it out, because it’s pretty once it’s done. The “Summary” is what would go on a note card. In Scrivener, I just paste that onto the note card once I have it (or from the note card if it’s already filled out).

“Events” and “Sequence” almost always wind up being the same thing, but sometimes I don’t know what order things happen in, so I fill in “Events” first.

I listen to music while I write, and often a certain song seems to fit the scene. If I find one that does, I list it under “Theme Song.” This can be helpful when revising, because I can put the song on and get right back into the feel of the scene.

The hardest part for me is almost always the opening line.

John Sez

After reading Laurel’s post on that forum, I immediately tried applying the idea to the current novel I was drafting.  I’d done sketches of the scene in my own way, but never with a list of questions to prime my thinking. That day I started a new chapter, but before I began to do my initial sketching, I took Laurel’s idea and tweaked it to my taste, coming up with my own “Template” that I call a “Scene Primer” or “Sketch Primer,” then let it direct my sketching.  It worked like a charm.  After answering five or six of the questions, I could see enough of the scene detail to begin to write.  Here’s my current version.  I’ve used it a number of times since that first day, and it’s always proved helpful.

When starting to write a new sequence or scene, start filling these out UNTIL it comes alive and you can write. (That is my note to self.)

WHERE ARE WE?

  • Transport: general, dominant impression then specific
  • Setting tags
  • Sights, sounds, smells, textures, tastes? 3s2t
  • Fun, cool, weird, odd, particular details
  • Time, sun, weather, etc.
  • Background or world building details?
  • Fun & cool stuff?
  • Surprises, different, twists?

WHO IS HERE?

  • What’s the situation for each character?
  • Goals
  • Who is driving this scene?
  • What is the concrete objective for him/her?
  • What the concrete objective of other characters?
  • Motives?
  • Character transport: general, dominant impression then specific
  • Thoughts?
  • Tags?
  • Fun & cool stuff?
  • Surprises, different, twists?

WHAT STORY LINES WILL HAVE BEATS HERE?

  • Progress or trouble?
  • Points of conflict?
  • Obstacles?
  • Fun & cool stuff?
  • Surprises, different, twists?

OTHER OBJECTIVES AND THOUGHTS?

A few things to note. First, like Laurel, my goal isn’t to fill in all the blanks.  My goal is to bring the scene to life in my mind in enough detail that I can write.  So I don’t fill out every blank. I use the tool to stimulate my imagination. It’s like using a match to light a candle on a birthday cake–you only use it until the candles are all burning, then you wave it out and set it aside because it has done its job. The goal isn’t to burn a match, but to light the candles.

Second, there’s no one right version of this. My version is different from Laurel’s because she and I have different work habits and think about stories in slightly different ways. For example, sometimes I listen to music when writing, but most of the time I don’t. Maybe some day I’ll start using theme songs. But I know a lot of other authors who DO find music helpful.

So who’s right?

No, stop asking that question. That’s the wrong question. Music is a tool.  A tool can’t be write or wrong.  It can only be helpful or not helpful. If you find theme songs helpful, then use them. If you don’t, then don’t.

Third, this is yet another example of the general creative principle of developing in iterations. Think of painters.  They will usually start by sketching.  The sketches are, by nature, rough and incomplete.  They’ll sometimes create a number of sketches. Some of what they sketch might make it into the final painting. Some of it may not.  At some point in time, they feel they have enough of the image (feel, composition, subject, etc.) in their minds to start applying paint to canvas.  So they’ll rough in the subject on the canvas and then began to paint in the details.

It’s the same with writing. You start with a rough, incomplete idea. You sketch it out, inventing as you go.  Maybe you sketch the whole thing or just parts.  Then you go back and build up more detail, adding by degrees until you have enough character, setting, problem, and plot in your mind that you can form the story.

For example, I recently sat down to write chapter 22 of my current novel. Here’s what I had on the outline (which is simply one type of sketch) :

Recon

  1. Summarize wal-mart purchases etc.
  2. Recon their security, paint it all. It’s stiff security.
  3. Carmen or Pinto calls in—someone’s coming
  4. They’re dressed up as utility guys
  5. See her coming in the field. Not at the house. They wave her down or something

Can you see that scene well enough to write it?

No. Neither could I.  I knew roughly what would happen, but I couldn’t write anything because I couldn’t see anything.  Where was the house they were going to recon? What did it look like? What kind of security did they have?  Was it in a neighborhood or out in the country?  I only had the most general idea of character, setting, and plot. So I turned to my Scene Primer and started answering the questions.

800 words later, I’d sketched out the scene and had enough detail in my mind that it had come to life. I used a lot of what I developed in that sketch. But there was some, by the time I finished my draft, that I didn’t use.  Why? The draft was another iteration of the story. And in that take, things changed and I didn’t need it. But it wasn’t wasted effort because it helped me get to the point where I could draft.

The Scene Primer is an excellent tool to help you build up the detail when you’re starting to draft.  Give it a try to see if it’s useful to you.

BTW, Laurel and I aren’t the only ones using the primer. Author Maya  Lassiter is also using it to good effect in her new writing experiment.  See, Maya is a pantser who is “sick of the wretched groping around in the dark” that comes with a seat-of-the-pants writing method. She decided to try to see if she could learn to use some tools to help her invent some of her story before she begins to draft. You can read about her decision in “Can a Pantser Become a Plotter?” Then come back because Maya is going to share a post here in which she describes her new method and some very promising results.

For more in this series, see How to Get and Develop Story Ideas

Bad Penny Update – 2 Chapters to Go

I just typed the last words of the climax!  The last 15,000 words have been a blast to write.  Heck, the whole thing has been fun. 

If you look at the progress meter, you’ll see I’m at 83,384 words.  It’s weird writing something this “short.” I figure I’ll end up around 90,000 words.  I did some analysis of the size of some other thrillers.  You can see it below. It’s not super rigorous, but BAD PENNY falls well within the range.

AUTHOR AVERAGE WORDS BOOKS
Dean Koontz 93,500 2
Harlen Coben 130,500 2
JA Konrath 77,667 3
James Lee Burke 153,000 1
John Grisham 148,000 1
Ken Follett 140,000 1
Lee Child 149,000 4
Michael Connelly 145,000 1
Ridley Pearson 114,000 1
Robert Crais 80,667 3

The average of all those books is 117,000.

So I have about two more chapters to go.  I’d finish them next week, but we’re taking some vacation for the 4th.  This means I expect to type “The End” in the second week of July. Then I’ll set it aside for a few weeks, revise it, and send it out to first readers, including my agent.  Here are the characters:

  • Frank Shaw – Ex-con trying to go straight
  • Sam Cartwright – Friendly neighborhood Mormon who’s trying to make Frank feel welcome
  • Dan Meese – A man with snakes in his soul, Frank’s former cellmate
  • Tony Shaw – Frank’s nephew and hacker
  • Carmen Escobar – The woman found tied up in the trunk of Dan’s car
  • Pinto Correia – Bearded gun nut and Sam’s go-to guy
  • Jesus Goroza – Zombie for a drug cartel & Dan’s employer

I really think folks are going to enjoy this one.

The Avengers & The Paris Grill

Edit: I wrote this like a month ago and thought I posted it. But there is was in my drafts. Somebody give me some Ginko extract.

The Avengers

The Avengers is Marvel’s latest installment of the films in the Avenger world—Iron Man (2008), The Incredible Hulk (2008), Iron Man 2 (2010), Thor (2011), and Captain America: The First Avenger (2011). 

Iron Man is, by far, the BEST of all of them.  I thought Captain America might be just as good, but the movie lost its way about half way through.  The others are okay, not anything to jump up and down on the couch about. So while I was looking forward to seeing The Avengers, I wasn’t expecting anything special. I’m happy to tell you that The Avengers is good. Not as good as Iron Man, but much better than all the others.  And certainly well-worth the price of admission.

The earth is in possession of an artifact of immense power called the Tesseract, which isn’t a made-up name. In geometry a tesseract is a cubic prism—some four-dimensional thing which boggles the mind. But in this movie and Captain America, the tesseract is a blue cube that can open portals to different parts of the universe or run Nazi war machines.  The problem is that there are other beings in the universe.  Some of these would like to be able to run their own Nazi machines and subjugate all species on every planet.  So they get Loki, Thor’s adopted brother, to lead an army to raze the earth and retrieve the artifact.   

Of course, earth’s forces aren’t strong enough to repel this alien force. That is, unless you call upon the Avengers—Iron Man, Thor, Hulk, and Captain America. As well as Avengers who haven’t had their own movies yet like Black Widow, Hawk, and Nick Fury.

It all sounds a bit much, and in the hands of a lesser writer it might have been. But Joss Whedon (Serenity, Firefly, Buffy the Vampire Slayer) wrote the script and directed the movie. And he did a fantastic job. Instead of thinking we came for a barrage of special effects, he takes time to build the characters and relationships so we care about the action when it arrives. He does use the idiot chaos cinema technique for some of the action, but not nearly as much as was in Hunger Games. More importantly, he makes up for the error of his ways with a number of laugh-out-loud moments. Hilarious moments.  In fact, the humor is one of the main reasons why this movie was so good.

If you like super hero movies, you’ll love The Avengers. Maybe not as much as you like Iron Man or Spider Man 2 or the Nolan Batman series. But close enough to have a great night out.

The Paris Grill

The Paris (Idaho) Grill has opened another restaurant in what used to be the Bear Lake Motor Lodge Cafe.  The cafe was okay. Nothing to write home about.  So I didn’t know what to expect with the new grill.  However, I took two of my daughters out last night for dinner.

The Paris Grill has four menus. I don’t know why they keep them separate, but they do. One for breakfast, lunch, dinner, and another for their pizzas.  We opted for the “Burgers n Pastas n Salads” menu which I guess is the lunch menu, but was what we ordered our dinner off of.

Confused yet?

Luckily, the food’s good enough that the menu business doesn’t matter. The lunch menu features a number of regular sandwiches—BLT, chicken cordon bleu, French dip.  But it also offers some signature sandwiches like a kielbasa and pepper sandwich, something called the Hobo Deli (which is tasty sounding combo of sour dough bread with pepper cheese, roasted turkey, bacon, grilled tomatoes, and cilantro dressing), as well as the Monster Grill—roast beef topped with caramelized onions and peppers, mushrooms, and provolone cheese.  I opted for the Monster Grill. My girls skipped the salads and ordered a hamburger and the chicken cordon bleu with mashed potatoes.

The first words out of my daughters’ mouth when eating the mashed potatoes were “ooh” and “yum.”  That was followed by another “ooh” and “yum.”  The potatoes were good.  And they were made from scratch.  The sandwiches were tasty as well.  Good enough that I’m going to go back to the grill to try their dinner menu with my wife.  

We topped the dinner off by splitting one of the grill’s big, hot cinnamon rolls.  The prices for the lunch items were reasonable—around seven or eight bucks—and they were big enough that the girls took half their meal home.  

If you’re in Garden City, Utah and looking for something besides burgers and shakes, try the grill.  I think you’ll be quite satisfied when you walk out the door.

Ender’s World: Fresh Perspectives on the SF Classic Ender’s Game

Smart Pop publishes smart, fresh, and engaging articles on the best of pop culture TV, books, and film, with a particular focus on science fiction and fantasy television and literature.

You want to hear what Scott Westerfield (Uglies, Pretties, etc.) has to say about Buffy?  Go to Smart Pop.

What about Orson Card’s thoughts on Joss Whedon’s Firefly universe? Smart Pop.

What about the venerable Lawrence Block on Robert B. Parker’s Spenser series? Um, Smart Pop.

Strange.  Do you see a pattern emerging? 

Whether it’s Mad Men, House, Hunger Games, George Martin’s epic fantasies, Halo, True Blood, or Alias, Smart Pop gathers together New York Times bestselling authors, television writers, psychologists, philosophers, and others–folks who love of pop culture and have something worth sharing about it–and asks them to share their insights.   

Recently, they’ve been putting together just such a collection on Ender’s Game.  It’s called Ender’s World: Fresh Perspectives on the SF Classic Ender’s Game. It’s coming out February 2013.  You can read more about it here.

I’m announcing this now because The Man was fortunate enough to be invited to contribute.  I love Ender’s Game.  LOVE IT.  How cool is it that I get to write about it in an anthology edited by the folks at Smart Pop and Card himself? And then get to read what everyone else has to say, including military strategists Colonel Tom Ruby and Captain John Schmitt.  As well as the little bits they’ll include on things like why the battle room is the shape it is and why they were recruiting kids.

But I’m also announcing this because in addition to the essays all we Ender-lovers get to write, Smart Pop is also going to include a series of Q&As with Scott Card, and they are currently soliciting the question from readers. FROM YOU. Right now.

You ever wonder about a character or part of the setting or event in Ender’s Game?  Ever wanted to know what inspired Card? Ever wanted to ask any question at all about Ender’s Game?  Now’s your chance. Just submit you question here: http://www.smartpopbooks.com/ask-orson-scott-card-a-question-about-enders-game/

You can see questions already submitted at Smart Pop’s Tumblr.

From a writer’s pov, I have to tell you that the folks at Smart Pop have been nothing but enjoyable and insightful to work with. I’m looking forward to this book!